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ItemTable.java
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ItemTable.java
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package net.glowstone.block;
import com.destroystokyo.paper.MaterialTags;
import com.google.common.collect.Sets;
import net.glowstone.GlowServer;
import net.glowstone.block.blocktype.BlockAnvil;
import net.glowstone.block.blocktype.BlockBeacon;
import net.glowstone.block.blocktype.BlockBed;
import net.glowstone.block.blocktype.BlockBrewingStand;
import net.glowstone.block.blocktype.BlockButton;
import net.glowstone.block.blocktype.BlockCactus;
import net.glowstone.block.blocktype.BlockCarpet;
import net.glowstone.block.blocktype.BlockCarrot;
import net.glowstone.block.blocktype.BlockCauldron;
import net.glowstone.block.blocktype.BlockChest;
import net.glowstone.block.blocktype.BlockChorusFlower;
import net.glowstone.block.blocktype.BlockChorusPlant;
import net.glowstone.block.blocktype.BlockCocoa;
import net.glowstone.block.blocktype.BlockConcretePowder;
import net.glowstone.block.blocktype.BlockCrops;
import net.glowstone.block.blocktype.BlockDaylightDetector;
import net.glowstone.block.blocktype.BlockDeadBush;
import net.glowstone.block.blocktype.BlockDirectDrops;
import net.glowstone.block.blocktype.BlockDirt;
import net.glowstone.block.blocktype.BlockDispenser;
import net.glowstone.block.blocktype.BlockDoor;
import net.glowstone.block.blocktype.BlockDoublePlant;
import net.glowstone.block.blocktype.BlockDropless;
import net.glowstone.block.blocktype.BlockDropper;
import net.glowstone.block.blocktype.BlockEnchantmentTable;
import net.glowstone.block.blocktype.BlockEndRod;
import net.glowstone.block.blocktype.BlockEnderChest;
import net.glowstone.block.blocktype.BlockEnderPortalFrame;
import net.glowstone.block.blocktype.BlockFalling;
import net.glowstone.block.blocktype.BlockFarmland;
import net.glowstone.block.blocktype.BlockFence;
import net.glowstone.block.blocktype.BlockFenceGate;
import net.glowstone.block.blocktype.BlockFire;
import net.glowstone.block.blocktype.BlockFlowerPot;
import net.glowstone.block.blocktype.BlockFurnace;
import net.glowstone.block.blocktype.BlockGrass;
import net.glowstone.block.blocktype.BlockDirtPath;
import net.glowstone.block.blocktype.BlockGravel;
import net.glowstone.block.blocktype.BlockHay;
import net.glowstone.block.blocktype.BlockHopper;
import net.glowstone.block.blocktype.BlockHugeMushroom;
import net.glowstone.block.blocktype.BlockIce;
import net.glowstone.block.blocktype.BlockIronTrapDoor;
import net.glowstone.block.blocktype.BlockJukebox;
import net.glowstone.block.blocktype.BlockLadder;
import net.glowstone.block.blocktype.BlockLamp;
import net.glowstone.block.blocktype.BlockLava;
import net.glowstone.block.blocktype.BlockLeaves;
import net.glowstone.block.blocktype.BlockLever;
import net.glowstone.block.blocktype.BlockLog;
import net.glowstone.block.blocktype.BlockMagma;
import net.glowstone.block.blocktype.BlockMelon;
import net.glowstone.block.blocktype.BlockMobSpawner;
import net.glowstone.block.blocktype.BlockMonsterEgg;
import net.glowstone.block.blocktype.BlockMushroom;
import net.glowstone.block.blocktype.BlockMycel;
import net.glowstone.block.blocktype.BlockNeedsAttached;
import net.glowstone.block.blocktype.BlockNetherWart;
import net.glowstone.block.blocktype.BlockNote;
import net.glowstone.block.blocktype.BlockObserver;
import net.glowstone.block.blocktype.BlockOre;
import net.glowstone.block.blocktype.BlockPiston;
import net.glowstone.block.blocktype.BlockPotato;
import net.glowstone.block.blocktype.BlockPumpkin;
import net.glowstone.block.blocktype.BlockPumpkinBase;
import net.glowstone.block.blocktype.BlockPurpurPillar;
import net.glowstone.block.blocktype.BlockQuartz;
import net.glowstone.block.blocktype.BlockRails;
import net.glowstone.block.blocktype.BlockRandomDrops;
import net.glowstone.block.blocktype.BlockRedstone;
import net.glowstone.block.blocktype.BlockRedstoneComparator;
import net.glowstone.block.blocktype.BlockRedstoneOre;
import net.glowstone.block.blocktype.BlockRedstoneRepeater;
import net.glowstone.block.blocktype.BlockRedstoneTorch;
import net.glowstone.block.blocktype.BlockSapling;
import net.glowstone.block.blocktype.BlockSign;
import net.glowstone.block.blocktype.BlockSkull;
import net.glowstone.block.blocktype.BlockSlab;
import net.glowstone.block.blocktype.BlockSnow;
import net.glowstone.block.blocktype.BlockSnowBlock;
import net.glowstone.block.blocktype.BlockSponge;
import net.glowstone.block.blocktype.BlockStairs;
import net.glowstone.block.blocktype.BlockStem;
import net.glowstone.block.blocktype.BlockStone;
import net.glowstone.block.blocktype.BlockSugarCane;
import net.glowstone.block.blocktype.BlockTallGrass;
import net.glowstone.block.blocktype.BlockTnt;
import net.glowstone.block.blocktype.BlockTorch;
import net.glowstone.block.blocktype.BlockType;
import net.glowstone.block.blocktype.BlockVine;
import net.glowstone.block.blocktype.BlockWater;
import net.glowstone.block.blocktype.BlockWeb;
import net.glowstone.block.blocktype.BlockWoodenTrapDoor;
import net.glowstone.block.blocktype.BlockWorkbench;
import net.glowstone.block.data.BlockDataManager;
import net.glowstone.block.itemtype.ItemArmorStand;
import net.glowstone.block.itemtype.ItemBanner;
import net.glowstone.block.itemtype.ItemBoat;
import net.glowstone.block.itemtype.ItemBow;
import net.glowstone.block.itemtype.ItemBucket;
import net.glowstone.block.itemtype.ItemChorusFruit;
import net.glowstone.block.itemtype.ItemDye;
import net.glowstone.block.itemtype.ItemEgg;
import net.glowstone.block.itemtype.ItemEndCrystal;
import net.glowstone.block.itemtype.ItemEnderPearl;
import net.glowstone.block.itemtype.ItemExperienceBottle;
import net.glowstone.block.itemtype.ItemFilledBucket;
import net.glowstone.block.itemtype.ItemFirework;
import net.glowstone.block.itemtype.ItemFishCooked;
import net.glowstone.block.itemtype.ItemFishRaw;
import net.glowstone.block.itemtype.ItemFishingRod;
import net.glowstone.block.itemtype.ItemFlintAndSteel;
import net.glowstone.block.itemtype.ItemFood;
import net.glowstone.block.itemtype.ItemFoodSeeds;
import net.glowstone.block.itemtype.ItemGoldenApple;
import net.glowstone.block.itemtype.ItemHoe;
import net.glowstone.block.itemtype.ItemItemFrame;
import net.glowstone.block.itemtype.ItemKnowledgeBook;
import net.glowstone.block.itemtype.ItemMilk;
import net.glowstone.block.itemtype.ItemMinecart;
import net.glowstone.block.itemtype.ItemPainting;
import net.glowstone.block.itemtype.ItemPlaceAs;
import net.glowstone.block.itemtype.ItemPoisonousPotato;
import net.glowstone.block.itemtype.ItemRawChicken;
import net.glowstone.block.itemtype.ItemRottenFlesh;
import net.glowstone.block.itemtype.ItemSeeds;
import net.glowstone.block.itemtype.ItemShovel;
import net.glowstone.block.itemtype.ItemSign;
import net.glowstone.block.itemtype.ItemSnowball;
import net.glowstone.block.itemtype.ItemSoup;
import net.glowstone.block.itemtype.ItemSpawn;
import net.glowstone.block.itemtype.ItemSpiderEye;
import net.glowstone.block.itemtype.ItemType;
import net.glowstone.block.itemtype.ItemWrittenBook;
import net.glowstone.entity.objects.GlowMinecart;
import net.glowstone.inventory.ToolType;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Sound;
import org.bukkit.Tag;
import org.bukkit.TreeSpecies;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
import java.util.function.Predicate;
import java.util.stream.Collectors;
/**
* The lookup table for block and item types.
*/
public final class ItemTable {
private static final ItemTable INSTANCE = new ItemTable();
static {
INSTANCE.registerBuiltins();
}
private final EnumMap<Material, ItemType> materialToType = new EnumMap<>(Material.class);
private final EnumMap<Material, BlockType> materialToBlockType = new EnumMap<>(Material.class);
private final Map<NamespacedKey, ItemType> extraTypes = new HashMap<>();
////////////////////////////////////////////////////////////////////////////
// Data
private ItemTable() {
}
public static ItemTable instance() {
return INSTANCE;
}
////////////////////////////////////////////////////////////////////////////
// Registration
private void registerBuiltins() {
// TODO: Some new materials in 1.13 may be missing, although most are covered as part of
// MaterialUtil sets.
// Blocks:
reg(Material.FLOWER_POT, new BlockFlowerPot());
reg(Material.JUKEBOX, new BlockJukebox());
reg(Material.NOTE_BLOCK, new BlockNote());
reg(Material.SPAWNER, new BlockMobSpawner());
regAll(MaterialTags.INFESTED_BLOCKS, new BlockMonsterEgg());
reg(Material.DRAGON_EGG, new BlockFalling(Material.DRAGON_EGG));
regAll(Tag.SIGNS, BlockSign::new, Sound.BLOCK_WOOD_BREAK);
reg(Material.CRAFTING_TABLE, new BlockWorkbench(), Sound.BLOCK_WOOD_BREAK);
reg(Material.ENDER_CHEST, new BlockEnderChest());
reg(Material.CHEST, new BlockChest(), Sound.BLOCK_WOOD_BREAK);
reg(Material.TRAPPED_CHEST, new BlockChest(true), Sound.BLOCK_WOOD_BREAK);
reg(Material.DISPENSER, new BlockDispenser());
reg(Material.DROPPER, new BlockDropper());
reg(Material.BOOKSHELF, new BlockDirectDrops(Material.BOOK, 3), Sound.BLOCK_WOOD_BREAK);
reg(Material.CLAY, new BlockDirectDrops(Material.CLAY_BALL, 4), Sound.BLOCK_GRAVEL_BREAK);
regAll(MaterialTags.STAINED_TERRACOTTA, new BlockDirectDrops(ToolType.PICKAXE));
regAll(MaterialTags.GLAZED_TERRACOTTA, new BlockDirectDrops(ToolType.PICKAXE));
regAll(Tag.WOODEN_DOORS, BlockDoor::new, Sound.BLOCK_WOOD_BREAK);
reg(Material.IRON_DOOR, new BlockDoor(Material.IRON_DOOR));
reg(Material.FARMLAND, new BlockFarmland(), Sound.BLOCK_GRAVEL_BREAK);
reg(Material.GLASS, new BlockDropless());
reg(Material.GLASS_PANE, new BlockDropless());
regAll(MaterialTags.STAINED_GLASS, new BlockDropless());
regAll(MaterialTags.STAINED_GLASS_PANES, new BlockDropless());
reg(Material.GLOWSTONE, new BlockRandomDrops(Material.GLOWSTONE_DUST, 2, 4));
reg(Material.MYCELIUM, new BlockMycel(), Sound.BLOCK_GRAVEL_BREAK);
reg(Material.GRASS, new BlockGrass(), Sound.BLOCK_GRASS_BREAK);
reg(Material.DIRT, new BlockDirt(), Sound.BLOCK_GRAVEL_BREAK);
reg(Material.GRAVEL, new BlockGravel(), Sound.BLOCK_GRAVEL_BREAK);
reg(Material.SAND, new BlockFalling(Material.SAND), Sound.BLOCK_SAND_BREAK);
reg(Material.ANVIL, new BlockAnvil());
reg(Material.ICE, new BlockIce());
reg(Material.PACKED_ICE, new BlockDropless());
reg(Material.SNOW, new BlockSnow(), Sound.BLOCK_SNOW_BREAK);
reg(Material.SNOW_BLOCK, new BlockSnowBlock(), Sound.BLOCK_SNOW_BREAK);
reg(Material.PRISMARINE, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.RED_SANDSTONE, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.SANDSTONE, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.NETHER_BRICKS, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.NETHER_BRICK_FENCE,
new BlockFence(Material.NETHER_BRICK_FENCE, ToolType.PICKAXE));
regAll(Tag.WOODEN_FENCES, BlockFence::new);
reg(Material.NETHERRACK, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.IRON_BARS, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.BRICKS, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.STONE_BRICKS, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.END_STONE, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.COBBLESTONE, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.COBBLESTONE_WALL, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.MOSSY_COBBLESTONE, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.STONE, new BlockStone());
reg(Material.OBSIDIAN, new BlockDirectDrops(ToolType.DIAMOND_PICKAXE));
reg(Material.COAL_ORE, new BlockOre(Material.COAL, ToolType.PICKAXE));
reg(Material.COAL_BLOCK, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.IRON_ORE, new BlockDirectDrops(ToolType.STONE_PICKAXE));
reg(Material.IRON_BLOCK, new BlockDirectDrops(ToolType.STONE_PICKAXE));
reg(Material.GOLD_ORE, new BlockDirectDrops(ToolType.IRON_PICKAXE));
reg(Material.GOLD_BLOCK, new BlockDirectDrops(ToolType.IRON_PICKAXE));
reg(Material.DIAMOND_ORE, new BlockOre(Material.DIAMOND, ToolType.IRON_PICKAXE));
reg(Material.DIAMOND_BLOCK, new BlockDirectDrops(ToolType.IRON_PICKAXE));
reg(Material.EMERALD_ORE, new BlockOre(Material.EMERALD, ToolType.IRON_PICKAXE));
reg(Material.EMERALD_BLOCK, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.LAPIS_ORE,
new BlockOre(Material.LAPIS_LAZULI, ToolType.STONE_PICKAXE, 4, 4, 8));
reg(Material.LAPIS_BLOCK, new BlockDirectDrops(ToolType.STONE_PICKAXE));
reg(Material.NETHER_QUARTZ_ORE, new BlockOre(Material.QUARTZ, ToolType.PICKAXE));
reg(Material.REDSTONE_ORE, new BlockRedstoneOre());
reg(Material.REDSTONE_BLOCK, new BlockDirectDrops(ToolType.PICKAXE));
reg(Material.CARROTS, new BlockCarrot(), Sound.BLOCK_GRASS_BREAK);
reg(Material.COCOA, new BlockCocoa(), Sound.BLOCK_WOOD_BREAK);
reg(Material.DEAD_BUSH, new BlockDeadBush(), Sound.BLOCK_GRASS_BREAK);
reg(Material.TALL_GRASS, new BlockTallGrass(), Sound.BLOCK_GRASS_BREAK);
reg(Material.RED_MUSHROOM_BLOCK, new BlockHugeMushroom(true), Sound.BLOCK_WOOD_BREAK);
reg(Material.BROWN_MUSHROOM_BLOCK, new BlockHugeMushroom(false), Sound.BLOCK_WOOD_BREAK);
regAll(Tag.LEAVES, new BlockLeaves(), Sound.BLOCK_GRASS_BREAK);
reg(Material.MELON, new BlockMelon(), Sound.BLOCK_WOOD_BREAK);
reg(Material.MELON_STEM, new BlockStem(Material.MELON_STEM), Sound.BLOCK_GRASS_BREAK);
reg(Material.NETHER_WART, new BlockNetherWart(), Sound.BLOCK_GRASS_BREAK);
reg(Material.POTATOES, new BlockPotato(), Sound.BLOCK_GRASS_BREAK);
reg(Material.PUMPKIN_STEM, new BlockStem(Material.PUMPKIN_STEM), Sound.BLOCK_GRASS_BREAK);
reg(Material.WHEAT, new BlockCrops(), Sound.BLOCK_GRASS_BREAK);
reg(Material.CAKE, new BlockDropless(), Sound.BLOCK_WOOL_BREAK);
reg(Material.COBWEB, new BlockWeb());
reg(Material.FIRE, new BlockFire());
reg(Material.END_PORTAL_FRAME, new BlockEnderPortalFrame());
regAll(MaterialTags.WOODEN_GATES, new BlockFenceGate());
regAll(Tag.TRAPDOORS, new BlockWoodenTrapDoor(), Sound.BLOCK_WOOD_BREAK, material -> material != Material.IRON_TRAPDOOR);
reg(Material.IRON_TRAPDOOR, new BlockIronTrapDoor());
reg(Material.FURNACE, new BlockFurnace());
reg(Material.LEVER, new BlockLever());
reg(Material.HOPPER, new BlockHopper());
reg(Material.PISTON, new BlockPiston(false));
reg(Material.STICKY_PISTON, new BlockPiston(true));
regAll(Tag.WOODEN_STAIRS, new BlockStairs(), Sound.BLOCK_WOOD_BREAK);
regAll(Sets.difference(Tag.STAIRS.getValues(), Tag.WOODEN_STAIRS.getValues()), new BlockStairs());
regAll(Tag.WOODEN_SLABS, new BlockSlab(), Sound.BLOCK_WOOD_BREAK);
regAll(Sets.difference(Tag.SLABS.getValues(), Tag.WOODEN_SLABS.getValues()), new BlockSlab());
reg(Material.HAY_BLOCK, new BlockHay());
reg(Material.QUARTZ_BLOCK, new BlockQuartz());
regAll(Tag.LOGS, new BlockLog(), Sound.BLOCK_WOOD_BREAK);
reg(Material.LADDER, new BlockLadder(), Sound.BLOCK_WOOD_BREAK);
reg(Material.VINE, new BlockVine());
reg(Material.STONE_BUTTON, new BlockButton(Material.STONE_BUTTON));
regAll(Tag.WOODEN_BUTTONS, BlockButton::new, Sound.BLOCK_WOOD_BREAK);
regAll(MaterialTags.BEDS, new BlockBed());
regAll(MaterialTags.SKULLS, new BlockSkull());
reg(Material.TORCH, new BlockTorch());
reg(Material.LIGHT_WEIGHTED_PRESSURE_PLATE,
new BlockDirectDrops(Material.LIGHT_WEIGHTED_PRESSURE_PLATE, ToolType.PICKAXE));
reg(Material.HEAVY_WEIGHTED_PRESSURE_PLATE,
new BlockDirectDrops(Material.HEAVY_WEIGHTED_PRESSURE_PLATE, ToolType.PICKAXE));
reg(Material.STONE_PRESSURE_PLATE,
new BlockDirectDrops(Material.STONE_PRESSURE_PLATE, ToolType.PICKAXE));
reg(Material.DAYLIGHT_DETECTOR, new BlockDaylightDetector());
regAll(Tag.SMALL_FLOWERS, new BlockNeedsAttached());
reg(Material.BROWN_MUSHROOM, new BlockMushroom(Material.BROWN_MUSHROOM));
reg(Material.RED_MUSHROOM, new BlockMushroom(Material.RED_MUSHROOM));
reg(Material.SUGAR_CANE, new BlockSugarCane(), Sound.BLOCK_GRASS_BREAK);
regAll(Tag.SAPLINGS, new BlockSapling());
reg(Material.RAIL, new BlockRails());
reg(Material.ACTIVATOR_RAIL, new BlockRails());
reg(Material.DETECTOR_RAIL, new BlockRails());
reg(Material.POWERED_RAIL, new BlockRails());
regAll(Tag.CARPETS, new BlockCarpet(), Sound.BLOCK_WOOL_BREAK);
reg(Material.ENCHANTING_TABLE, new BlockEnchantmentTable());
reg(Material.BREWING_STAND, new BlockBrewingStand());
reg(Material.CACTUS, new BlockCactus());
reg(Material.WATER, new BlockWater());
reg(Material.LAVA, new BlockLava());
reg(Material.CAULDRON, new BlockCauldron());
reg(Material.SPONGE, new BlockSponge());
reg(Material.TNT, new BlockTnt());
regAll(Tag.TALL_FLOWERS, new BlockDoublePlant());
reg(Material.PUMPKIN, new BlockPumpkin());
reg(Material.JACK_O_LANTERN, new BlockPumpkinBase(Material.JACK_O_LANTERN));
reg(Material.SEA_LANTERN, new BlockRandomDrops(Material.PRISMARINE_CRYSTALS, 2, 3));
reg(Material.REDSTONE_LAMP, new BlockLamp());
reg(Material.REDSTONE_WIRE, new BlockRedstone());
reg(Material.REDSTONE_TORCH, new BlockRedstoneTorch());
reg(Material.REPEATER, new BlockRedstoneRepeater());
reg(Material.MAGMA_BLOCK, new BlockMagma());
reg(Material.NETHER_WART_BLOCK, new BlockDirectDrops(Material.NETHER_WART_BLOCK, ToolType
.AXE));
reg(Material.RED_NETHER_BRICKS, new BlockDirectDrops(Material.RED_NETHER_BRICKS, ToolType
.PICKAXE));
reg(Material.BONE_BLOCK, new BlockDirectDrops(Material.BONE_BLOCK, ToolType.PICKAXE));
reg(Material.OBSERVER, new BlockObserver());
reg(Material.COMPARATOR, new BlockRedstoneComparator());
reg(Material.BEACON, new BlockBeacon());
reg(Material.PURPUR_PILLAR, new BlockPurpurPillar());
reg(Material.PURPUR_BLOCK, new BlockDirectDrops(Material.PURPUR_BLOCK, ToolType.PICKAXE));
reg(Material.END_ROD, new BlockEndRod());
regAll(MaterialTags.CONCRETES, BlockDirectDrops::new);
regAll(MaterialTags.CONCRETE_POWDER, new BlockConcretePowder());
reg(Material.CHORUS_FLOWER, new BlockChorusFlower());
reg(Material.CHORUS_PLANT, new BlockChorusPlant());
reg(Material.DIRT_PATH, new BlockDirtPath(), Sound.BLOCK_GRASS_BREAK);
// Non-block and ItemPlaceAs items:
reg(Material.FLINT_AND_STEEL, new ItemFlintAndSteel());
regAll(Tag.STANDING_SIGNS, new ItemSign());
reg(Material.REDSTONE, new ItemPlaceAs(Material.REDSTONE_WIRE));
reg(Material.BREWING_STAND, new ItemPlaceAs(Material.BREWING_STAND));
reg(Material.CAULDRON, new ItemPlaceAs(Material.CAULDRON));
reg(Material.FLOWER_POT, new ItemPlaceAs(Material.FLOWER_POT));
regAll(MaterialTags.SKULLS, ItemPlaceAs::new, Material::isItem);
reg(Material.BUCKET, new ItemBucket());
reg(Material.WATER_BUCKET, new ItemFilledBucket(Material.WATER));
reg(Material.LAVA_BUCKET, new ItemFilledBucket(Material.LAVA));
reg(Material.WOODEN_HOE, new ItemHoe());
reg(Material.STONE_HOE, new ItemHoe());
reg(Material.IRON_HOE, new ItemHoe());
reg(Material.GOLDEN_HOE, new ItemHoe());
reg(Material.DIAMOND_HOE, new ItemHoe());
reg(Material.WOODEN_SHOVEL, new ItemShovel());
reg(Material.STONE_SHOVEL, new ItemShovel());
reg(Material.IRON_SHOVEL, new ItemShovel());
reg(Material.GOLDEN_SHOVEL, new ItemShovel());
reg(Material.DIAMOND_SHOVEL, new ItemShovel());
regAll(MaterialTags.SPAWN_EGGS, new ItemSpawn());
reg(Material.WHEAT_SEEDS, new ItemSeeds(Material.WHEAT, Material.FARMLAND));
reg(Material.MELON_SEEDS, new ItemSeeds(Material.MELON_STEM, Material.FARMLAND));
reg(Material.PUMPKIN_SEEDS, new ItemSeeds(Material.PUMPKIN_STEM, Material.FARMLAND));
reg(Material.NETHER_WART, new ItemSeeds(Material.NETHER_WART, Material.SOUL_SAND));
reg(Material.CARROT, new ItemFoodSeeds(Material.CARROT, Material.FARMLAND, 3, 3.6f));
reg(Material.POTATO, new ItemFoodSeeds(Material.POTATO, Material.FARMLAND, 1, 0.6f));
reg(Material.INK_SAC, new ItemDye());
regAll(Tag.BANNERS, new ItemBanner(), Material::isItem);
reg(Material.IRON_DOOR, new ItemPlaceAs(Material.IRON_DOOR));
reg(Material.WRITTEN_BOOK, new ItemWrittenBook());
reg(Material.ITEM_FRAME, new ItemItemFrame());
reg(Material.APPLE, new ItemFood(4, 2.4f));
reg(Material.BAKED_POTATO, new ItemFood(5, 6f));
reg(Material.BREAD, new ItemFood(5, 6f));
reg(Material.COOKED_CHICKEN, new ItemFood(6, 7.2f));
reg(Material.COOKED_COD, new ItemFishCooked());
reg(Material.COOKED_SALMON, new ItemFishCooked());
reg(Material.COOKED_MUTTON, new ItemFood(6, 9.6f));
reg(Material.COOKED_BEEF, new ItemFood(8, 12.8f));
reg(Material.COOKED_RABBIT, new ItemFood(5, 6f));
reg(Material.COOKIE, new ItemFood(2, 0.4f));
reg(Material.GOLDEN_APPLE, new ItemGoldenApple());
reg(Material.GOLDEN_CARROT, new ItemFood(6, 14.4f));
reg(Material.COOKED_PORKCHOP, new ItemFood(8, 12.8f));
reg(Material.MELON, new ItemFood(2, 1.2f));
reg(Material.BEETROOT, new ItemFood(1, 1.2f));
reg(Material.BEETROOT_SOUP, new ItemSoup(6, 7.2f));
reg(Material.MUSHROOM_STEW, new ItemSoup(6, 7.2f));
reg(Material.POISONOUS_POTATO, new ItemPoisonousPotato());
reg(Material.PUMPKIN_PIE, new ItemFood(8, 4.8f));
reg(Material.RABBIT_STEW, new ItemSoup(10, 12f));
reg(Material.BEEF, new ItemFood(3, 1.8f));
reg(Material.CHICKEN, new ItemRawChicken());
reg(Material.COD, new ItemFishRaw());
reg(Material.SALMON, new ItemFishRaw());
reg(Material.MUTTON, new ItemFood(2, 1.2f));
reg(Material.PORKCHOP, new ItemFood(3, 1.8f));
reg(Material.RABBIT, new ItemFood(3, 1.8f));
reg(Material.ROTTEN_FLESH, new ItemRottenFlesh());
reg(Material.SPIDER_EYE, new ItemSpiderEye());
reg(Material.CHORUS_FRUIT, new ItemChorusFruit());
reg(Material.ARMOR_STAND, new ItemArmorStand());
reg(Material.MILK_BUCKET, new ItemMilk());
reg(Material.MINECART, new ItemMinecart(GlowMinecart.MinecartType.RIDEABLE));
reg(Material.COMMAND_BLOCK_MINECART, new ItemMinecart(GlowMinecart.MinecartType.COMMAND));
reg(Material.TNT_MINECART, new ItemMinecart(GlowMinecart.MinecartType.TNT));
reg(Material.HOPPER_MINECART, new ItemMinecart(GlowMinecart.MinecartType.HOPPER));
reg(Material.FURNACE_MINECART, new ItemMinecart(GlowMinecart.MinecartType.FURNACE));
reg(Material.CHEST_MINECART, new ItemMinecart(GlowMinecart.MinecartType.CHEST));
reg(Material.SNOWBALL, new ItemSnowball());
reg(Material.EGG, new ItemEgg());
reg(Material.BOW, new ItemBow());
reg(Material.EXPERIENCE_BOTTLE, new ItemExperienceBottle());
reg(Material.END_CRYSTAL, new ItemEndCrystal());
reg(Material.OAK_BOAT, new ItemBoat(TreeSpecies.GENERIC));
reg(Material.SPRUCE_BOAT, new ItemBoat(TreeSpecies.REDWOOD));
reg(Material.BIRCH_BOAT, new ItemBoat(TreeSpecies.BIRCH));
reg(Material.JUNGLE_BOAT, new ItemBoat(TreeSpecies.JUNGLE));
reg(Material.ACACIA_BOAT, new ItemBoat(TreeSpecies.ACACIA));
reg(Material.DARK_OAK_BOAT, new ItemBoat(TreeSpecies.DARK_OAK));
reg(Material.PAINTING, new ItemPainting());
reg(Material.FIREWORK_ROCKET, new ItemFirework());
reg(Material.ENDER_PEARL, new ItemEnderPearl());
reg(Material.KNOWLEDGE_BOOK, new ItemKnowledgeBook());
reg(Material.FISHING_ROD, new ItemFishingRod());
}
private void reg(Material material, ItemType type) {
reg(material, type, type.getClass() != BlockType.class ? Sound.BLOCK_STONE_BREAK : null);
}
private void reg(Material material, ItemType type, Sound sound) {
boolean isBlockType = type instanceof BlockType;
if (isBlockType && !material.isBlock() || !isBlockType && !material.isItem()) {
throw new IllegalArgumentException(
"Cannot mismatch item and block: " + material + ", " + type);
}
ItemType existingType = null;
if (materialToType.containsKey(material)) {
existingType = materialToType.get(material);
if (existingType instanceof BlockType == isBlockType) {
throw new IllegalArgumentException(
"Cannot use " + type + " for " + material + ", is already " + materialToType
.get(material));
}
}
if (existingType != null) {
if (isBlockType) {
materialToBlockType.put(material, (BlockType) type);
} else {
materialToBlockType.put(material, (BlockType) existingType);
materialToType.put(material, type);
}
} else {
materialToType.put(material, type);
}
type.setMaterial(material);
if (isBlockType && sound != null) {
((BlockType) type).setPlaceSound(sound);
}
}
private void regAll(Tag<Material> tag, ItemType type) {
regAll(tag.getValues(), type);
}
private void regAll(Tag<Material> tag, ItemType type, Predicate<Material> predicate) {
regAll(tag.getValues().stream().filter(predicate).collect(Collectors.toSet()), type);
}
private void regAll(Iterable<Material> materials, ItemType type) {
for (Material material : materials) {
reg(material, type);
}
}
private void regAll(Tag<Material> tag, ItemType type, Sound sound) {
regAll(tag.getValues(), type, sound);
}
private void regAll(Tag<Material> tag, ItemType type, Sound sound, Predicate<Material> predicate) {
regAll(tag.getValues().stream().filter(predicate).collect(Collectors.toSet()), type, sound);
}
private void regAll(Iterable<Material> materials, ItemType type, Sound sound) {
for (Material material : materials) {
reg(material, type, sound);
}
}
private void regAll(Tag<Material> tag,
Function<? super Material, ? extends ItemType> itemTypeFunction) {
regAll(tag.getValues(), itemTypeFunction);
}
private void regAll(Iterable<Material> items,
Function<? super Material, ? extends ItemType> itemTypeFunction) {
for (Material item : items) {
reg(item, itemTypeFunction.apply(item));
}
}
private void regAll(Tag<Material> tag,
Function<? super Material, ? extends ItemType> itemTypeFunction, Sound sound) {
regAll(tag.getValues(), itemTypeFunction, sound);
}
private void regAll(Tag<Material> tag,
Function<? super Material, ? extends ItemType> itemTypeFunction, Predicate<Material> predicate) {
regAll(tag.getValues().stream().filter(predicate).collect(Collectors.toSet()), itemTypeFunction);
}
private void regAll(Iterable<Material> items,
Function<? super Material, ? extends ItemType> itemTypeFunction,
Sound sound) {
for (Material item : items) {
reg(item, itemTypeFunction.apply(item), sound);
}
}
/**
* Register a new, non-Vanilla ItemType. It will be assigned an ID automatically.
*
* @param key the namespaced key of the ItemType
* @param type the ItemType to register.
* @return if the registration was successful
*/
public boolean register(NamespacedKey key, ItemType type) {
return extraTypes.putIfAbsent(key, type) == null;
}
private ItemType createDefault(Material material) {
if (material == null || material == Material.AIR) {
return null;
}
ItemType result;
if (material.isBlock()) {
result = new BlockType();
} else {
result = new ItemType();
}
reg(material, result);
return result;
}
////////////////////////////////////////////////////////////////////////////
// Type access
@Deprecated
public ItemType getItem(int id) {
BlockDataManager blockDataManager = ((GlowServer) Bukkit.getServer()).getBlockDataManager();
return getItem(blockDataManager.convertToBlockData(id).getMaterial());
}
/**
* Returns the {@link ItemType} for a {@link Material}, or null if not a block.
*
* @param mat a {@link Material}
* @return {@code mat} as an {@link ItemType}
*/
public ItemType getItem(Material mat) {
ItemType type = materialToType.get(mat);
if (type == null) {
type = createDefault(mat);
}
return type;
}
@Deprecated
public BlockType getBlock(int id) {
BlockDataManager blockDataManager = ((GlowServer) Bukkit.getServer()).getBlockDataManager();
return getBlock(blockDataManager.convertToBlockData(id).getMaterial());
}
/**
* Returns the {@link BlockType} for a {@link Material}, or null if not a block.
*
* @param type a {@link Material}
* @return {@code type} as a {@link BlockType}, or null if {@code type} isn't a block
*/
public BlockType getBlock(Material type) {
ItemType itemType = getItem(type);
if (itemType instanceof BlockType) {
return (BlockType) itemType;
}
return null;
}
}