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1.13 Design Documents | ||
##################### | ||
1.13 Update | ||
########### | ||
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Coming soon! |
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Design Documents | ||
################ | ||
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This section contains documents about the design of internal features (current or future) in Glowstone. | ||
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.. toctree:: | ||
:maxdepth: 3 | ||
:caption: Contents | ||
:titlesonly: | ||
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1.13_Update |
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Errors | ||
###### | ||
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Failed to bind to address. Maybe it is already in use? | ||
------------------------------------------------------ | ||
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.. code-block:: none | ||
[SEVERE] Error during server startup. | ||
java.lang.RuntimeException: Failed to bind to address. Maybe it is already in use? | ||
at net.glowstone.GlowServer.bind(GlowServer.java:438) | ||
at net.glowstone.GlowServer.main(GlowServer.java:93) | ||
**This error means that you've already got a server running on the port that you've configured.** | ||
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More information can be found in the :ref:`Server Binding` subsection inside the First Run section. | ||
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Unsupported major.minor version | ||
------------------------------- | ||
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.. code-block:: none | ||
Exception in thread "main" java.lang.UnsupportedClassVersionError: net/glowstone/GlowServer : Unsupported major.minor version 52.0 | ||
**This error means that you're running a Java version older than Java 8, and you'll need to update.** | ||
On Windows and Linux, this should be fairly self-explanatory, but macOS users may find that they've already upgraded Java. | ||
If you use macOS, then you should follow `this excellent guide`_. | ||
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.. _this excellent guide: https://gist.github.com/johan/10590467 | ||
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java.lang.ClassNotFoundException: net.minecraft.server or org.bukkit.craftbukkit | ||
-------------------------------------------------------------------------------- | ||
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.. code-block:: none | ||
[SEVERE] Could not load 'plugins/MassiveCore.jar' in folder 'plugins' | ||
org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: net/minecraft/server/v1_7_R4/PlayerInventory | ||
This error is caused by plugins whose developers refused or were unable to use pure Bukkit classes when writing their plugins, | ||
and instead used CraftBukkit or internal Minecraft classes to achieve the functionality they needed. | ||
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These plugins are often called "impure" plugins, and aren't technically Bukkit plugins at all. | ||
**They will not work with Glowstone.** You will have to ask the developer of the plugin to add Glowstone support, or fix the plugin yourself, if you're able to. | ||
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Plugins that rely on ProtocolLib will also have the same issue, as it uses internal Minecraft classes. |
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Frequently Asked Features | ||
######################### | ||
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Some features are frequently requested to us, and some will likely never be added officially. | ||
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Support for older versions | ||
-------------------------- | ||
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**We have taken the decision not to support older versions of Minecraft.** | ||
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We will always try to update to the latest Minecraft version once the Bukkit API is updated by the Spigot and Paper teams. | ||
However, you may be able to achieve this by using third-party tools and plugins like BungeeCord_. | ||
We have also worked with ProtocolSupport_'s team to make it possible to host older Minecraft versions on the latest version of Glowstone. | ||
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.. _BungeeCord: https://www.spigotmc.org/wiki/bungeecord/ | ||
.. _ProtocolSupport: https://github.com/ProtocolSupport/ProtocolSupport | ||
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Support for Sponge plugins | ||
-------------------------- | ||
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In the past, we have worked with the Sponge_ team to support the Sponge API on Glowstone. | ||
Unfortunately, we have dropped this objective and we will likely never officially support Sponge plugins on our platform. | ||
More details on this topic can be found here_. | ||
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.. _Sponge: https://www.spongepowered.org/ | ||
.. _here: https://forums.glowstone.net/topic/45/about-sponge | ||
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Support for Minecraft: Bedrock Edition | ||
-------------------------------------- | ||
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At this time, we simply do not have the time and resources to work on a Bedrock Edition port for Glowstone, | ||
and we would rather focus our work on the PC version. Some third-party projects (like ProtocolSupport_) | ||
are currently working on this kind of support on Bukkit platforms. | ||
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Packet API / ProtocolLib support | ||
-------------------------------- | ||
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Because networking is not part of the scope of the Bukkit API, there is no Packet API implementation in Glowstone. | ||
We are faced with a decision between making our own API, or supporting an API designed by the community. | ||
ProtocolLib_ has been around for quite a while and has become | ||
the *de-facto* community standard API for packet handling. | ||
ProtocolLib is designed to work on multiple versions of the Vanilla server using reflection, | ||
but it does not support Glowstone networking internals. | ||
This feature has been discussed on Github_, but it may take a while before anything is functional. | ||
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.. _ProtocolLib: https://github.com/dmulloy2/ProtocolLib/ | ||
.. _Github: https://github.com/dmulloy2/ProtocolLib/issues/308 |
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Inconsistencies | ||
############### | ||
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[Insert feature here] doesn't work! | ||
----------------------------------- | ||
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Glowstone is a completely custom server software - that means that it does not use any of the Minecraft code. | ||
CraftBukkit (commonly known as Bukkit) heavily used internal Minecraft code for a lot of the things that it does. | ||
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As Glowstone doesn't, and can't, use the relevant Minecraft code for anything it implements, | ||
all of the features you'd expect from a Minecraft server must be rewritten from scratch. | ||
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As a result, Glowstone development is a little slow for some people's tastes, | ||
and leaves many new users somewhat confused. While we are working to be a complete Minecraft server replacement, | ||
these things take time. | ||
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I used the same world seed on [Platform], but Glowstone's world looks different | ||
------------------------------------------------------------------------------- | ||
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Because our terrain generator was made from scratch, using the same seed with another platform will not generate the same terrain | ||
(and may actually be completely different!). This is an expected caveat from a from-scratch implementation, | ||
because of how pseudo-randomization works. |
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Legal | ||
##### | ||
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.. warning:: | ||
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**We are not lawyers, we're programmers.** | ||
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You should use the information pertaining to this section as a guideline, rather than a basis for your legal arguments in court. | ||
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If I use Glowstone, do I still have to follow the EULA\? | ||
--------------------------------------------------------- | ||
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**Yes, you still have to follow the Minecraft EULA.** | ||
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Glowstone is a Minecraft server - that is to say, it implements the Minecraft protocol, | ||
is designed to work with Minecraft clients, and allows users to play Minecraft with other users. | ||
Anyone that plays Minecraft in any capacity or runs a service that works with Minecraft players | ||
is required to follow the `Minecraft EULA`_. See *Blizzard v bnetd*. | ||
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If you feel that this is incorrect, we suggest that you seek professional legal counsel before inadvertently breaking the EULA. | ||
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.. _Minecraft EULA: https://account.mojang.com/documents/minecraft_eula |
19 changes: 2 additions & 17 deletions
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Getting_Started/index.rst → Getting_Started/additional_help.rst
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