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Add world config docs, short descriptions for sections.
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aramperes committed Apr 16, 2018
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51 changes: 51 additions & 0 deletions Configuration_Guide/glowstone_yml/index.rst
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server
======

Basic server settings.

+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| Key | Type | Default | Description |
+================================+===================+================================+=============================================================+
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console
=======

Settings for the console (terminal) output.

+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| Key | Type | Default | Description |
+================================+===================+================================+=============================================================+
Expand All @@ -61,6 +65,8 @@ console
game
====

Settings for in-game features.

+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| Key | Type | Default | Description |
+================================+===================+================================+=============================================================+
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+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| resource-pack-hash | text *(optional)* | *(Blank)* | The hash of the resource pack for data integrity purposes. |
+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+

world
=====

Used to choose how the default worlds are configured.
For advanced world configuration, a plugin such as Multiverse may be appropriate.

+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| Key | Type | Default | Description |
+================================+===================+================================+=============================================================+
| name | text | world | The name of the main world. |
+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| seed | text *(optional)* | *(Blank)* | The seed to use for the main world, or blank for random. |
+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| level-type | text *(enum)* | DEFAULT | The world type to use for the main world, one of |
| | | | DEFAULT, FLAT, DEFAULT_1_1, LARGEBIOMES, or AMPLIFIED. |
+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| spawn-radius | integer | 16 | The radius around a world's spawn point to protect |
| | | | from damage, or 0 to disable. |
+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| view-distance | integer | 8 | The radius of the area of chunks to send to players. |
+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| gen-structures | true/false | true | Whether structures (villages, strongholds, etc.) are |
| | | | generated. |
+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| allow-nether | true/false | true | Whether a Nether world is created by default. |
+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| allow-end | true/false | true | Whether an End world is created by default. |
+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| keep-spawn-loaded | true/false | true | Whether chunks around world spawns are kept |
| | | | loaded by default. |
+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| populate-anchored-chunks | true/false | false | Whether anchored chunks, like world spawns, are |
| | | | populated as soon as they are loaded. False means |
| | | | that these chunks will wait to be populated until a |
| | | | player loads those chunks for the first time, resulting |
| | | | in a long "Downloading terrain" wait time, and server |
| | | | stutter on first world join. |
+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| classic-style-water | true/false | false | Changes the water flow behavior to be finite with a |
| | | | moving source. |
+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+
| disable-generation | true/false | false | Disables world generation. |
+--------------------------------+-------------------+--------------------------------+-------------------------------------------------------------+

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