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C# support? #556
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you can use c# together with gdscript https://github.com/stumpynub/NXR right now when using xr tools together with the xr template, you get a solid, community tested toolkit, with it Now to the NXR Toolkit, |
Adding support for different languages has been a hot topic recently. The problem with Godot-XR-Tools is that it uses a little too much inheritance/extending when implementing features; and Godot currently doesn't allow inheritance/extending across languages (including GDExtension). Given this we're looking at moving more of Godot-XR-Tools to a "modifier" approach where you can add modifier nodes to an existing object rather than having to extend your own script from a Godot-XR-Tools script. This would work better because nodes can still communicate when implemented in different languages. |
So when I saw this plugin as a person coming from Unity and enjoying working with C# is there any opportunity to have XR tools be also developed for C# to be able to make interaction using it?
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