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Trye to talk a bit more in the readme XD
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Godzil committed Feb 22, 2020
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Expand Up @@ -14,38 +14,38 @@ It is writen in C++ with no STL and use [LodePNG](https://github.com/lvandeve/lo
Examples outputs
----------------

From chapter 05:
From chapter 05 - Sphere intersections:

![Chapter 5 rendering test](output/ch5_test.png)

From Chapter 06:
From Chapter 06 - Phong shading:

![Chapter 6 rendering test](output/ch6_test.png)

From Chapter 07:
From Chapter 07 - World / Camera / Scenes:

![Chapter 7 rendering test](output/ch7_test.png)

From Chapter 08:
From Chapter 08 - Shadows:

![Chapter 8 rendering test](output/ch8_test.png)

From Chapter 09:
From Chapter 09 - Planes:

![Chapter 9 rendering test](output/ch9_test.png)

From Chapter 10:
From Chapter 10 - Patterns:

![Chapter 10 rendering test](output/ch10_test.png)

From Chapter 11:
From Chapter 11 - Reflections, Transparency & Refractions

![Chapter 11 reflections rendering test](output/ch11_reflection.png)

![Chapter 11 refraction rendering test](output/ch11_refraction.png)

![Chapter 11 rendering test](output/ch11_test.png)

From Chapter 12:
From Chapter 12 - Cubes:

![Chapter 12 rendering test](output/ch12_test.png)

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