A version of ONScripter-EN designed to work with the Steam API, OpenGL, and other upgrades
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extlib
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.gitignore
.hg_archival.txt
AVIWrapper.cpp
AVIWrapper.h
AnimationInfo.cpp
AnimationInfo.h
BUGS
BaseReader.h
CHANGES
COPYING
DirPaths.cpp
DirPaths.h
DirectReader.cpp
DirectReader.h
DirtyRect.cpp
DirtyRect.h
FontInfo.cpp
FontInfo.h
INSTALL
LUAHandler.cpp
LUAHandler.h
Layer.cpp
Layer.h
MadWrapper.cpp
MadWrapper.h
Makefile
Makefile.extlibs
Makefile.game
Makefile.onscripter
NsaReader.cpp
NsaReader.h
ONScripterLabel.cpp
ONScripterLabel.h
ONScripterLabel_animation.cpp
ONScripterLabel_command.cpp
ONScripterLabel_effect.cpp
ONScripterLabel_effect_breakup.cpp
ONScripterLabel_effect_cascade.cpp
ONScripterLabel_effect_trig.cpp
ONScripterLabel_event.cpp
ONScripterLabel_file.cpp
ONScripterLabel_file2.cpp
ONScripterLabel_image.cpp
ONScripterLabel_rmenu.cpp
ONScripterLabel_sound.cpp
ONScripterLabel_text.cpp
README
README.md
SDL.dll
SDL_win32_main.c
SarReader.cpp
SarReader.h
ScriptHandler.cpp
ScriptHandler.h
ScriptParser.cpp
ScriptParser.h
ScriptParser_command.cpp
config.guess
config.sub
configure
embed.cpp
graphics_altivec.cpp
graphics_altivec.h
graphics_blend.h
graphics_common.h
graphics_cpu.h
graphics_mmx.cpp
graphics_mmx.h
graphics_resize.h
graphics_routines.cpp
graphics_sse2.cpp
graphics_sse2.h
graphics_sum.h
install-sh
nscriptdecode.cpp
ons-en.ico
ons-en.png
onscripter-en.exe
onscripter.cpp
onscripter.rc
onscripter.rc.in
resize_image.cpp
resize_image.h
resources.h
sjis2utf16.cpp
version.h
winres.h

README.md

ONScripter-EN-Steam

A version of ONScripter-EN designed to work with the Steam API

Compiling on Windows

  1. Install MinGW and MSYS
  2. Run "make"

This will create "onscripter-en.exe"

(DO NOT run ./configure, this will overwrite the makefile and compiling will not work)

Please also make sure to place the Steam files in the /include and /lib folders before compiling.

Acknowledgements

Essentially we are just porting the Steam-related code from this PONscripter repository Special thanks to Euan Kemp and Daniel Oaks for pushing the Steam-specific code, and to Uncle Mion and Haeleth for previously maintaining ONScripter-EN

Contact Information

The author of ONScripter itself is Ogapee, who can be reached by email at the address ogapee@aqua.dti2.ne.jp The maintainer of this branch (as of April 2017) is Kinjo Goldbar, who can be reached by email at kinjo@goldbargames.com

License

ONScripter and ONScripter-EN are distributed under the terms of the GNU General Public License. See COPYING for details.