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Fixed: the walls of the ruins of houses now non-penetrable ones (thanks to Argument545).
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class CfgPatches | ||
{ | ||
class CorePatch_HouseBlockRuins | ||
{ | ||
requiredAddons[] = {"CorePatch"}; | ||
requiredVersion = 1.00; | ||
units[] = {}; | ||
weapons[] = {}; | ||
}; | ||
}; | ||
class CfgVehicles | ||
{ | ||
class HouseBase; | ||
class House : HouseBase | ||
{ | ||
class DestructionEffects; | ||
}; | ||
class Land_HouseBlock_A1 : House | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_A1_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_A1_1 : Land_HouseBlock_A1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_A1_1_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_A2 : Land_HouseBlock_A1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_A2_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_A2_1 : Land_HouseBlock_A1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_A2_1_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_A3 : Land_HouseBlock_A1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_A3_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_B1 : House | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_B1_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_B2 : Land_HouseBlock_B1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_B2_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_B3 : Land_HouseBlock_B1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_B3_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_B4 : Land_HouseBlock_B1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_B4_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_B5 : Land_HouseBlock_B1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_B5_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_B6 : Land_HouseBlock_B1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_B6_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_C1 : House | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_C1_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_C2 : Land_HouseBlock_C1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_C2_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_C3 : Land_HouseBlock_C1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_C3_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_C4 : Land_HouseBlock_C1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_C4_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_C5 : Land_HouseBlock_C1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_C5_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_D1 : House | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_D1_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Land_HouseBlock_D2 : Land_HouseBlock_D1 | ||
{ | ||
class DestructionEffects : DestructionEffects | ||
{ | ||
class Ruin1 | ||
{ | ||
type = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_D2_ruins"; | ||
}; | ||
}; | ||
}; | ||
class Ruins; | ||
class Land_HouseBlock_A1_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_A1_ruins"; | ||
}; | ||
class Land_HouseBlock_A1_1_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_A1_1_ruins"; | ||
}; | ||
class Land_HouseBlock_A2_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_A2_ruins"; | ||
}; | ||
class Land_HouseBlock_A2_1_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_A2_1_ruins"; | ||
}; | ||
class Land_HouseBlock_A3_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_A3_ruins"; | ||
}; | ||
class Land_HouseBlock_B1_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_B1_ruins"; | ||
}; | ||
class Land_HouseBlock_B2_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_B2_ruins"; | ||
}; | ||
class Land_HouseBlock_B3_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_B3_ruins"; | ||
}; | ||
class Land_HouseBlock_B4_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_B4_ruins"; | ||
}; | ||
class Land_HouseBlock_B5_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_B5_ruins"; | ||
}; | ||
class Land_HouseBlock_B6_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_B6_ruins"; | ||
}; | ||
class Land_HouseBlock_C1_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_C1_ruins"; | ||
}; | ||
class Land_HouseBlock_C2_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_C2_ruins"; | ||
}; | ||
class Land_HouseBlock_C3_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_C3_ruins"; | ||
}; | ||
class Land_HouseBlock_C4_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_C4_ruins"; | ||
}; | ||
class Land_HouseBlock_C5_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_C5_ruins"; | ||
}; | ||
class Land_HouseBlock_D1_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_D1_ruins"; | ||
}; | ||
class Land_HouseBlock_D2_ruins : Ruins | ||
{ | ||
model = "\CorePatch\CorePatch_HouseBlockRuins\models\HouseBlock_D2_ruins"; | ||
}; | ||
}; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1 @@ | ||
Fixed: the walls of the ruins of houses now non-penetrable ones (thanks to Argument545). |
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