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A few (all?) class changes will have two versions of those changes: radical vs. conservative.
Radical changes dramatically alter a class and its kits in major ways, such that the class and its kits will play quite different compared to vanilla.
Conservative changes will keep the basic design of each class and kit roughly the same, while adding a few tweaks. Classes so far that will have radical and conservative differences:
Mage (r) no diviner, no opposed schools, except in a few cases (e.g. shadow mage and necromancer). (c) tbd
Bard (r) song mage (learns mage spells but uses them in a different way: to modify their Bard song). Song is modified for 8 hours or until a New spell is cast. (c) tbd
The text was updated successfully, but these errors were encountered:
A few (all?) class changes will have two versions of those changes: radical vs. conservative.
Radical changes dramatically alter a class and its kits in major ways, such that the class and its kits will play quite different compared to vanilla.
Conservative changes will keep the basic design of each class and kit roughly the same, while adding a few tweaks. Classes so far that will have radical and conservative differences:
Mage (r) no diviner, no opposed schools, except in a few cases (e.g. shadow mage and necromancer). (c) tbd
Bard (r) song mage (learns mage spells but uses them in a different way: to modify their Bard song). Song is modified for 8 hours or until a New spell is cast. (c) tbd
The text was updated successfully, but these errors were encountered: