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Description
Adds
lock
function to SetStatsCommand. This is similar to "freeze value" in Cheat Engine, it will preventAvatar::recalcStats
from changing that fightprop for the duration of the session which for many fightprops will effectively lock them at that value. Note that some fightprops are still changed outside ofAvatar::recalcStats
(e.g. current hp) and this will not interfere with that, however they will reset to the locked value wheneverAvatar::recalcStats
is called.This is deliberately transient (limited to the session) as it seems like a minefield for false bug reports from people forgetting previous usage of this function.
Issues fixed by this PR
#91, #356, #717, maybe #912
Type of changes
Checklist: