Skip to content

Commit

Permalink
MM8Patch v2.5.7:
Browse files Browse the repository at this point in the history
[*] Support (i.e. no problems like crashes) for old saves with inconsequential incorrect data caused by my bug fixed in the previous version.
[-] My bug: The Acid Burst fix that changes its element from Physical to Water was doing so even if it's explicitly set Physical in spells.txt. Now you can also disable the Acid Burst fix by adding FixAcidBurst=0 to INI.
  • Loading branch information
GrayFace committed Mar 4, 2022
1 parent 83152de commit c790a96
Show file tree
Hide file tree
Showing 7 changed files with 3,832 additions and 3,804 deletions.
7,606 changes: 3,805 additions & 3,801 deletions MMPatches/Install/MM8patch.map

Large diffs are not rendered by default.

8 changes: 7 additions & 1 deletion MMPatches/Install/MM8patch/Files/MM8Patch ReadMe.TXT
@@ -1,4 +1,4 @@
GrayFace MM8 Patch v2.5.6
GrayFace MM8 Patch v2.5.7
By Sergey Rozhenko <mailto:sergroj@mail.ru>
https://grayface.github.io/

Expand All @@ -11,6 +11,12 @@ At the end of ReadMe you'll find info on how to report errors.

([+] - feature, [-] - fixed bug, [*] - other)

New in version 2.5.7:
<< MM6 - MM8 >>
[*] Support (i.e. no problems like crashes) for old saves with inconsequential incorrect data caused by my bug fixed in the previous version.
<< MM7, MM8 >>
[-] My bug: The Acid Burst fix that changes its element from Physical to Water was doing so even if it's explicitly set Physical in spells.txt. Now you can also disable the Acid Burst fix by adding FixAcidBurst=0 to INI.

New in version 2.5.6:
<< MM6 - MM8 >>
[+] New command available to map scripts (*.evt) that powers some of the MM6 and MM7 changes of this version (code 0x45 - RefundChestArtifacts).
Expand Down
Binary file modified MMPatches/Install/MM8patch/Files/MM8patch.dll
Binary file not shown.
8 changes: 7 additions & 1 deletion MMPatches/Install/MM8patch/eng/MM8Patch ReadMe.TXT
@@ -1,4 +1,4 @@
GrayFace MM8 Patch v2.5.6
GrayFace MM8 Patch v2.5.7
By Sergey Rozhenko <mailto:sergroj@mail.ru>
https://grayface.github.io/

Expand All @@ -11,6 +11,12 @@ At the end of ReadMe you'll find info on how to report errors.

([+] - feature, [-] - fixed bug, [*] - other)

New in version 2.5.7:
<< MM6 - MM8 >>
[*] Support (i.e. no problems like crashes) for old saves with inconsequential incorrect data caused by my bug fixed in the previous version.
<< MM7, MM8 >>
[-] My bug: The Acid Burst fix that changes its element from Physical to Water was doing so even if it's explicitly set Physical in spells.txt. Now you can also disable the Acid Burst fix by adding FixAcidBurst=0 to INI.

New in version 2.5.6:
<< MM6 - MM8 >>
[+] New command available to map scripts (*.evt) that powers some of the MM6 and MM7 changes of this version (code 0x45 - RefundChestArtifacts).
Expand Down
8 changes: 7 additions & 1 deletion MMPatches/Install/MM8patch/rus/MM8Patch ReadMe_rus.TXT
@@ -1,4 +1,4 @@
GrayFace MM8 Patch v2.5.6
GrayFace MM8 Patch v2.5.7
�����: ������ ������� <mailto:sergroj@mail.ru>
https://grayface.github.io/ru/

Expand All @@ -9,6 +9,12 @@ https://grayface.github.io/ru/

([+] - ����, [-] - ������������ ���, [*] - ������)

��������� ������ 2.5.7:
<< MM6 - MM8 >>
[*] ��������� ���������� � ��������� �������, ���������� ���� �����, ������������ � ���������� ������. ������ ��� ������ ����� �� �� ��� �� ������.
<< MM7, MM8 >>
[-] ��� ���: ����������� �������� �������, �������� ������� ���������� � ����������� �� ����, ������ ��� ���� ����� �� ���� ������ ���������� � spells.txt. ������ ����������� ����� ����� ���������, ������� FixAcidBurst=0 � INI.

��������� ������ 2.5.6:
<< MM6 - MM8 >>
[+] ����� �������, ��������� ��� �������� ���� (*.evt), ������� ��������� ������� ��������� ��������� ����� � MM6 � MM7 (��� 0x45 - RefundChestArtifacts).
Expand Down
6 changes: 6 additions & 0 deletions MMPatches/MM8Patch/MM8patch.dpr
Expand Up @@ -417,6 +417,12 @@ Version 2.5.6:
(MM8)
[-] FixClubsGeneration - Ogres were dropping 1st level sword instead of clubs
Version 2.5.7:
(MM6-MM8)
[*] No more crashes when playing saves with incorrect data from pre-2.5.6 bug in custom *.games.lod support
(MM7, MM8)
[-] My bug: The Acid Burst fix was overwriting the element even if it's deliberately set to Physical. Ini option to disable fix.
Version ?:
Expand Down
Binary file modified MMPatches/MM8Patch/MM8patch.res
Binary file not shown.

0 comments on commit c790a96

Please sign in to comment.