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MM7Patch v2.4

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@GrayFace GrayFace released this 17 Sep 09:27
· 47 commits to master since this release

[+] HD textures support in Hardware 3D mode with bitmaps.lwd archives.
[+] Better quality water in Hardware 3D mode.
[+] Chests are populated with compact non-random stacking if more items fit this way.
[+] Items are stacked vertically when you place them into chests.
[+] Sprites dimensions are tweaked based on vertical view angle. This makes them behave more realistically, especially when looking up at big monsters.
[+] Explosions won't cause mistargeting in software rendering mode anymore.
[+] UI.txt: ShrinkStatusbar option makes statusbar size depend on text size.
[+] TreeHints option controls whether to show hints for trees, flowers etc.
[-] GrandMaster of Axe didn't halve armor class.
[-] My/DirectX bug: Game was failing to start in resolutions over 1080p, because Direct3D 7 doesn't support them.
[-] Glory Shield and Lady's Escort artifacts fixed.
[+] And smaller changes...