Skip to content

Commit

Permalink
Added art for tough enemies
Browse files Browse the repository at this point in the history
  • Loading branch information
Greenfoot5 committed May 9, 2023
1 parent d3aadef commit 1de51bd
Show file tree
Hide file tree
Showing 6 changed files with 278 additions and 4 deletions.
Binary file added Tower Defence/Assets/Enemies/Pawns/T_Tough.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
136 changes: 136 additions & 0 deletions Tower Defence/Assets/Enemies/Pawns/T_Tough.png.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
136 changes: 136 additions & 0 deletions Tower Defence/Assets/Enemies/Pawns/T_ToughEvolved.png.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

5 changes: 3 additions & 2 deletions Tower Defence/Assets/Enemies/Pawns/ToughEnemy 1.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -483,9 +483,9 @@ SpriteRenderer:
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 1179752323
m_SortingLayer: 3
m_SortingLayer: 2
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 0f12e0e56894f4095bf4f3942750b547, type: 3}
m_Sprite: {fileID: 21300000, guid: 5fc9ca6883cab4e61a52d9bba3f27795, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
Expand Down Expand Up @@ -554,6 +554,7 @@ Canvas:
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: -520248425
Expand Down
5 changes: 3 additions & 2 deletions Tower Defence/Assets/Enemies/Pawns/ToughEnemy.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -289,9 +289,9 @@ SpriteRenderer:
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 1179752323
m_SortingLayer: 3
m_SortingLayer: 2
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 0f12e0e56894f4095bf4f3942750b547, type: 3}
m_Sprite: {fileID: 21300000, guid: 6187a8105dd104e3ca37d9401ff14369, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
Expand Down Expand Up @@ -586,6 +586,7 @@ Canvas:
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: -520248425
Expand Down

0 comments on commit 1de51bd

Please sign in to comment.