-
Notifications
You must be signed in to change notification settings - Fork 32
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Additional content #136
Additional content #136
Conversation
My last issue is in Miscellaneous.java: I can't figure out how to port the plantball recipes:
The |
If it's common, you can't access these no. You can probably just create a tag, since any tag with the same resource location point to the same thing so that's fine. |
Yah use the TagUtils.getForgelikeTag method |
Sorted the tag stuff and those recipes work now just need to figure out my issues in the opening comment. Still understanding how the machine processing side of things works. |
Well one thing is I haven't actually merged the pr in antimatter yet that this depends on, as i was waiting for rundas to reply to one of my comments, but he seems to have disappeared |
As this depends on this: GregTech-Intergalactical/AntimatterAPI#188 |
common/src/main/java/muramasa/gregtech/loader/machines/ChemicalReactorLoader.java
Outdated
Show resolved
Hide resolved
is that everything? |
No I need to sort the distillery stuff still, currently working on that. Also I think I've found the use for the I think that argument is meant to be used as the fluid input amount for the distillation recipes, just figuring out how to get that value through to the distillery class. I could probably just set all the distillery recipes to use 1 bucket of fluid input for the sake of getting a working implementation. |
Was thinking maybe this GregTech-Intergalactical/AntimatterAPI#194 for passing the distillation input amount into the distillery. |
@lynxx131 ok gregtech has been updated with your antimatter pr |
…Tech into additional_content
I think the PR is done now. I feel like the distillation implementation could be further improved but for now this PR provides a working implementation. |
Great work! |
This is an attempt to port Rundas01's PR #129 to the current dev-1.18 branch.
I have a few problems / questions though...
1. I was unsure of how to port the distillation stuff as I see material registrations like this:
I'm assuming that the
DistillationProduct
arguments being passed to asFluid are to define distillation outputs? If so I am unsure of what the correct way to do this would be against the newer branch.2. Had issues figuring out how to port the distillery class over:
I'm assuming that MaterialTags would be the way to go in the absence of the canDistill property?
3. Couldn't find replacement
Material.getHardness()
when porting ExtruderLoader classIn lines like:
I did:
not sure if this is correct or not.
Not had time to troubleshoot this yet but
I'm keen to see this mod grow as it's my primary blocker to moving over to 1.18 and I do have a development background (just not a huge amount of experience with MC modding) so would like to chip in where possible.