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Aggressive pandas aggro if other pandas within a radius are attacked. All other types of pandas aggro if attacked.
Possibly related to an issue I can't seem to find that OP closed about pandas being attackable, would have previously allowed aggressive pandas to be killed in claims.
/e: Oops, also included a quality of life change I had made - size 0 slimes may not be able to deal damage, but if you kill a regular slime, the baby slimes should be killable too. Rather than tag them on the SlimeSplitEvent, I opted to define them as hostile for the first minute of their lives.