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RPG game in Godot Engine

This is a project for a RPG maker style game that I am making right now, in order to learn more about the Godot Engine

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Objectives:

Setup
  • Importing assets
Autotiles
  • AutoTiles
  • AutoTiles Snapping
Player and Movement
  • Player and Movement
  • Animated Movement
  • Camera Customization
Barricades and collision
  • Invisible barricades
  • Collision/Detection System
NPC and Interaction
  • NPCs
  • NPC Interaction
  • Dialog (Using Dialogic plugin)
  • Action Based System
Stats
  • Player Stats
  • Stats bars
  • Pause Menu
  • Game Over
UI
  • Player Stats
  • Stats bars
  • Stat display
  • Audio Settings
  • Display Settings
  • Main Menu
  • Custom Cursor
Inventory
  • Inventory
  • Saving and Loading inventory
  • Add Equipment
  • Equipping Items/Unequipping Items
  • Currency
Saving
  • Saving and Loading
  • File encryption
Gameplay
  • Quests
  • Experience System

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Making a RPG Maker style game in the Godot Engine

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