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Prototype: SharedMesh export #197

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dpogue
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@dpogue dpogue commented Sep 8, 2020

This works but isn't useful right now, because we lack bone weights and morph sets and clothing items. But it does successfully export a plSharedMesh containing the right geometry, which is kinda cool.

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Hoikas commented Sep 8, 2020

@Deledrius has thoughts about how to make all this clothing stuff make sense in the Blender context.

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