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URL Confirmation Dialog Localization #26

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merged 2 commits into from
Jul 4, 2021
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@Hoikas Hoikas commented Mar 27, 2021

This is the localization string for the URL confirmation dialog. Plasma PR is pending...

@Hoikas Hoikas added the enhancement New feature or request label Apr 1, 2021
@Hoikas Hoikas merged commit c1c2bec into H-uru:master Jul 4, 2021
@Hoikas Hoikas deleted the url-loc branch July 4, 2021 23:28
Hazado added a commit to Hazado/moul-assets that referenced this pull request Sep 8, 2021
Baron City Office Changes
[Scene Object - nb01CaveBackdropStateMaster] Add to Modifiers - Python File Mod "PythLakeSkylineCycle"
[Scene Object - nb01LakeLightStateMaster] Add to Modifiers - Python File Mod "PythLakeLightCycle"
[Layer - Map #72770] Change Ambient color to <hsColorRGBA red="0.5882353187" green="0.5882353187" blue="0.5882353187" alpha="1"/>
[Layer - Map #72771] Change Ambient color to <hsColorRGBA red="0.3921568692" green="0.1843137294" blue="0" alpha="1"/>
[Layer Animation - Map #72770_anim] Changed base layer to Layer Animation "Map #72770_anim_lakeLightDark"
[Layer Animation - Map #72771_anim] Changed base layer to Layer Animation "Map #72771_anim_lakeLightDark"
[Layer Animations] Added Total of 10 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map #72770 and Map #72771
[Python File Mod] Added 2 Python File mods "PythLakeLightCycle" and "PythLakeSkylineCycle"

City Harbor Changes
[Scene Object - CityBackDrop] Added to Modifiers - Python File Mod "PythLakeSkylineCycle"
[Scene Object - OrangeWaterTemp] Added to Modifiers - Python File Mod "PythLakeLightCycle0"
[Scene Object - Water_Harbor] Added to Modifiers - Python File Mod "PythLakeLightCycle"
[Layer - Map #7062] Changed Ambient color to <hsColorRGBA red="0.5882353187" green="0.5882353187" blue="0.5882353187" alpha="1"/>
[Layer - Map #721] Changed Preshade and Runtime color to <hsColorRGBA red="0" green="0" blue="0" alpha="1"/>, Changed Ambient color to <hsColorRGBA red="0.09803921729" green="0.07058823854" blue="0" alpha="1"/>, Removed Texture
[Layer - Map #878] Changed Runtime color to <hsColorRGBA red="0.09803921729" green="0.07058823854" blue="0" alpha="1"/>, Changed Ambient color to <hsColorRGBA red="0.09803921729" green="0.07058823854" blue="0" alpha="1"/>
[Material - Material H-uru#26] Changed Layer "Map #7062" to Layer animation "Map #7062_anim_lakeLightDark"
[Material - Material #903] Changed Layer "Map #721" to Layer animation "Map #721_anim_lakeLightDark"
[Material - Water-TINT] Changed Layer "Map #878" to Layer animation "Map #878_anim_lakeLightDark"
[Layer Animations] Added Total of 15 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map #721, Map #7062 and Map #878
[Python File Mod] Added 2 Python File mods "PythLakeLightCycle" "PythLakeLightCycle0", and "PythLakeSkylineCycle"

ErcanaCitySilo Changes
[Scene Object - CityBackDrop] Added to Modifiers - Python File mod "PythLakeSkylineCycle"
[Layer - Map #7277] Changed Ambient Color to red="0.3921568692" green="0.1843137294" blue="0" from red="1" green="0.4705882668" blue="0"
[Material - Material H-uru#17] Changed Layer to Layer Animation "Map #104_anim_lakeLightDark"
[Material - Material #305]Changed Layer to Layer Animation "Map #0_anim_lakeLightDark"
[Layer Animations] Added Total of 10 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map H-uru#104 and Map #0
[Python File Mod] Added 2 Python File mods "PythLakeLightCycle" and "PythLakeSkylineCycle"

KveerHalls Changes
[Scene Object - nb01CaveBackdropStateMaster] Added to Modifiers - Python File Mod "PythLakeSkylineCycle"
[Scene Object - nb01LakeLightStateMaster] Added to Modifiers - Python File Mod "PythLakeLightCycle"
[Layer - Map #72770] Changed Ambient color to <hsColorRGBA red="0.3921568692" green="0.1843137294" blue="0" alpha="1"/>
[Layer - Map #72771] Changed Ambient color to <hsColorRGBA red="0.5882353187" green="0.5882353187" blue="0.5882353187" alpha="1"/>
[Layer Animation - Map #72770_anim] Changed Base Layer to Layer Animation "Map #72770_anim_lakeLightDark"
[Layer Animation - Map #72771_anim] Changed Base Layer to Layer Animation "Map #72771_anim_lakeLightDark"
[Layer Animations] Added Total of 10 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map #72770 and Map #72771
[Python File Mod] Added 2 Python File mods "PythLakeLightCycle" and "PythLakeSkylineCycle"

Neighborhood Changes
[Scene Object - nb01LakeLightStateMaster] Added to Modifiers - Python File Mod "PythLakeLightCycle" and "PythLakeSkylineCycle", Removed from Modifiers - Python File Mod "PythLakeLightState"
[Layer Animations - Map #72772_anim_lakeLightDark] Changed to use new colors and timings
[Layer Animations - Map #72772_anim_lakeLightFull] Changed to use new colors and timings
[Layer Animations - Map #72772_anim_lakeLightHalf] Changed to use new colors and timings
[Layer Animations - Map #72772_anim_lakeLightQuarter] Changed to use new colors and timings
[Layer Animations - Map #72772_anim_lakeLightThreeQuarters] Changed to use new colors and timings
[Layer Animations - Map #72773_anim_lakeLightDark] Changed to use new colors and timings
[Layer Animations - Map #72773_anim_lakeLightFull] Changed to use new colors and timings
[Layer Animations - Map #72773_anim_lakeLightHalf] Changed to use new colors and timings
[Layer Animations - Map #72773_anim_lakeLightQuarter] Changed to use new colors and timings
[Layer Animations - Map #72773_anim_lakeLightThreeQuarters] Changed to use new colors and timings
[Python File mod - PythLakeLightCycle] Created
[Python File mod - PythLakeSkylineCycle] Created

Neighborhood02 Changes
[Scene Object - kirelnb01CaveBackdropStateMaster] Added to Modifiers - Python File Mod "PythLakeSkylineCycle"
[Scene Object - kirelnb01LakeLightStateMaster] Added to Modifiers - Python File Mod "PythLakeLightCycle"
[Material - lakeSurfaceMaterial] Changed Layer "Map #72773" to Layer Animation "Map #72773_anim_lakeLightDark"
[Layer Animations - Map #72774_anim_lakeLightDark] Changed to use new colors and timings
[Layer Animations - Map #72774_anim_lakeLightFull] Changed to use new colors and timings
[Layer Animations - Map #72774_anim_lakeLightHalf] Changed to use new colors and timings
[Layer Animations - Map #72774_anim_lakeLightQuarter] Changed to use new colors and timings
[Layer Animations - Map #72774_anim_lakeLightThreeQuarters] Changed to use new colors and timings
[Layer Animations] Added Total of 5 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map #72773
[Python File Mod] Added 2 Python File mods "PythLakeLightCycle" and "PythLakeSkylineCycle"

Vothol Changes
Added to Modifiers "PythLakeLightCycle0" Python File mod to Scene Object "WaterMirrorPlane"
Added to Modifiers "PythLakeLightCycle" Python File mod to Scene Object "Water"
Changed Ambient color of "water0_Map__2311" Layer to red="0.5607843399" green="0.2745098174" blue="0.01568627544" from red="0" green="0" blue="0"
Changed "Water2" Material Layer to "Map #239_anim_lakeLightDark" and checked "Needs Blend Channel"
Changed "water0_Map__2311_LayerAnim" Layer Animation base layer to "Map #2311_anim_lakeLightDark"
Added Total of 10 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map #2311 and Map H-uru#239
Added 2 Python File mods "PythLakeLightCycle" and "PythLakeLightCycle0"
Hazado added a commit to Hazado/moul-assets that referenced this pull request Sep 8, 2021
GreatZeroCathedral Changes
[Scene Object - CavernSphere01] Added to Modifiers - Python File mod "PythLakeSkylineCycle"
[Scene Object - WaterBase] Added to Modifiers - Python File mod "PythLakeLightCycle"
[Layer - Map #7065] Changed Ambient color to <hsColorRGBA red="0.5882353187" green="0.5882353187" blue="0.5882353187" alpha="1"/>
[Material - Material H-uru#26] Changed Layer "Map #7065" to Layer Animation "Map #7065_anim_lakeLightDark"
[Layer Animations] Added Total of 5 Layer Animations (Dark, Quarter, Half, ThreeQuarter, Full) for Map #7065
[Python File Mod] Added Python File mod "PythLakeSkylineCycle"
Hazado added a commit to Hazado/moul-assets that referenced this pull request Nov 1, 2021
city_district_harbor.prp
[Scene Node - City_District_Harbor] Added Scene Objects - "CityBackDropFull", "CityBackDropHalf", "CityBackDropQuarter", "CityBackDropThreeQuarter"
[Scene Object - CityBackDrop] Added Coord Interface "CityBackDrop", Added to Modifiers - Python File Mods "CityBackdropShowHide" and "CityFogControl"
[Scene Object - CityBackDropFull] Duplicate of CityBackDrop
[Scene Object - CityBackDropHalf] Duplicate of CityBackDrop
[Scene Object - CityBackDropQuarter] Duplicate of CityBackDrop
[Scene Object - CityBackDropThreeQuarter] Duplicate of CityBackDrop
[Layer - Map #7062] Y Transfer lowered to "-0.005000" from "-0.180000", Texture changed to "dnicitybackdrop_level0.dds"
[Layer - m_26.001_Map__7062.001] Duplicate of "Map #7062", Texture is "dnicitybackdrop_level1.dds"
[Layer - m_26.002_Map__7062.002] Duplicate of "Map #7062", Texture is "dnicitybackdrop_level2.dds"
[Layer - m_26.003_Map__7062.003] Duplicate of "Map #7062", Texture is "dnicitybackdrop_level3.dds"
[Layer - m_26.004_Map__7062.004] Duplicate of "Map #7062", Texture is "dnicitybackdrop_level4.dds"
[Material - m_26.001] Duplicate of "Material H-uru#26", Layer set to "Map #7062_anim_lakeLightQuarter"
[Material - m_26.002] Duplicate of "Material H-uru#26", Layer set to "Map #7062_anim_lakeLightHalf"
[Material - m_26.003] Duplicate of "Material H-uru#26", Layer set to "Map #7062_anim_lakeLightThreeQuarters"
[Material - m_26.004] Duplicate of "Material H-uru#26", Layer set to "Map #7062_anim_lakeLightFull"
[Coord Interface - CityBackDrop] Z lowered by -11
[Draw Interface - CityBackDropFull] Created for CityBackDropFull scene Object
[Draw Interface - CityBackDropHalf] Created for CityBackDropHalf scene Object
[Draw Interface - CityBackDropQuarter] Created for CityBackDropQuarter scene Object
[Draw Interface - CityBackDropThreeQuarter] Created for CityBackDropThreeQuarter scene Object
[Layer Animation - Map #7062_anim_lakeLightThreeQuarters] Base Layer set to "m_26.003_Map__7062.003"
[Layer Animation - Map #7062_anim_lakeLightQuarter] Base Layer set to "m_26.001_Map__7062.001"
[Layer Animation - Map #7062_anim_lakeLightHalf] Base Layer set to "m_26.002_Map__7062.002"
[Layer Animation - Map #7062_anim_lakeLightFull] Base Layer set to "m_26.004_Map__7062.004"
[Layer Animation - Map #7062_anim_lakeLightDark] Base Layer set to "Map #7062"
[Drawable Span - city_harbor_00000000_0Spans] Added drawables for 4 new Backdrops
[Python File Mod - CityBackdropShowHide] New, Created to hide CityBackDrop Scene Object
[Python File Mod - CityBackDropFullShowHide] New, Created to hide CityBackDropFull Scene Object
[Python File Mod - CityBackDropHalfShowHide] New, Created to hide CityBackDropHalf Scene Object
[Python File Mod - CityBackDropQuarterShowHide] New, Created to hide CityBackDropQuarter Scene Object
[Python File Mod - CityBackDropThreeQuarterShowHide] New, Created to hide CityBackDropThreeQuarter Scene Object
[Python File Mod - CityFogControl] New, Created to give Fog a dim and brighting effect over time

City_District_HarborReflect.prp
[Scene Node - city_HarborReflect] Added Scene Objects - "CityBackDropReflectionFull", "CityBackDropReflectionHalf", "CityBackDropReflectionQuarter" and "CityBackDropReflectionThreeQuarter"
[Scene Object - CityBackDropReflection] Added Coord Interface "CityBackDropReflection", Added to Modifiers Python File Mod "CityBackdropShowHide"
[Scene Object - CityBackDropReflectionFull] Duplicate of CityBackDropReflection, Modifier has Python File Mod "CityBackDropFullShowHide"
[Scene Object - CityBackDropReflectionHalf] Duplicate of CityBackDropReflection, Modifier has Python File Mod "CityBackDropHalfShowHide"
[Scene Object - CityBackDropReflectionQuarter] Duplicate of CityBackDropReflection, Modifier has Python File Mod "CityBackDropQuarterShowHide"
[Scene Object - CityBackDropReflectionThreeQuarter] Duplicate of CityBackDropReflection, Modifier has Python File Mod "CityBackDropThreeQuarterShowHide"
[Coord Interface - CityBackDropReflection] Raised the Z by 11
[Draw Interface - CityBackDropReflectionQuarter] Duplicate of CityBackDropReflection, different Drawable key
[Draw Interface - CityBackDropReflectionHalf] Duplicate of CityBackDropReflection, different Drawable key
[Draw Interface - CityBackDropReflectionThreeQuarter] Duplicate of CityBackDropReflection, different Drawable key
[Draw Interface - CityBackDropReflectionFull] Duplicate of CityBackDropReflection, different Drawable key
[Drawable Span - city_HarborReflect_00000000_0Spans] Added 4 new backdrop objects

city_District_Textures.prp
Adds 5 new Mipmaps - dnicitybackdrop_level[0-4].dds

City Source Files
5 new backdrop textures created by Emor
Hazado added a commit to Hazado/moul-assets that referenced this pull request Nov 5, 2021
city_district_harbor.prp
[Scene Node - City_District_Harbor] Added Scene Objects - "CityBackDropFull", "CityBackDropHalf", "CityBackDropQuarter", "CityBackDropThreeQuarter"
[Scene Object - CityBackDrop] Added Coord Interface "CityBackDrop", Added to Modifiers - Python File Mods "CityBackdropShowHide" and "CityFogControl"
[Scene Object - CityBackDropFull] Duplicate of CityBackDrop
[Scene Object - CityBackDropHalf] Duplicate of CityBackDrop
[Scene Object - CityBackDropQuarter] Duplicate of CityBackDrop
[Scene Object - CityBackDropThreeQuarter] Duplicate of CityBackDrop
[Layer - Map #7062] Y Transfer lowered to "-0.005000" from "-0.180000", Texture changed to "dnicitybackdrop_level0.dds"
[Layer - m_26.001_Map__7062.001] Duplicate of "Map #7062", Texture is "dnicitybackdrop_level1.dds"
[Layer - m_26.002_Map__7062.002] Duplicate of "Map #7062", Texture is "dnicitybackdrop_level2.dds"
[Layer - m_26.003_Map__7062.003] Duplicate of "Map #7062", Texture is "dnicitybackdrop_level3.dds"
[Layer - m_26.004_Map__7062.004] Duplicate of "Map #7062", Texture is "dnicitybackdrop_level4.dds"
[Material - m_26.001] Duplicate of "Material H-uru#26", Layer set to "Map #7062_anim_lakeLightQuarter"
[Material - m_26.002] Duplicate of "Material H-uru#26", Layer set to "Map #7062_anim_lakeLightHalf"
[Material - m_26.003] Duplicate of "Material H-uru#26", Layer set to "Map #7062_anim_lakeLightThreeQuarters"
[Material - m_26.004] Duplicate of "Material H-uru#26", Layer set to "Map #7062_anim_lakeLightFull"
[Coord Interface - CityBackDrop] Z lowered by -11
[Draw Interface - CityBackDropFull] Created for CityBackDropFull scene Object
[Draw Interface - CityBackDropHalf] Created for CityBackDropHalf scene Object
[Draw Interface - CityBackDropQuarter] Created for CityBackDropQuarter scene Object
[Draw Interface - CityBackDropThreeQuarter] Created for CityBackDropThreeQuarter scene Object
[Layer Animation - Map #7062_anim_lakeLightThreeQuarters] Base Layer set to "m_26.003_Map__7062.003"
[Layer Animation - Map #7062_anim_lakeLightQuarter] Base Layer set to "m_26.001_Map__7062.001"
[Layer Animation - Map #7062_anim_lakeLightHalf] Base Layer set to "m_26.002_Map__7062.002"
[Layer Animation - Map #7062_anim_lakeLightFull] Base Layer set to "m_26.004_Map__7062.004"
[Layer Animation - Map #7062_anim_lakeLightDark] Base Layer set to "Map #7062"
[Drawable Span - city_harbor_00000000_0Spans] Added drawables for 4 new Backdrops, New mesh was created by Emor
[Python File Mod - CityBackdropShowHide] New, Created to hide CityBackDrop Scene Object
[Python File Mod - CityBackDropFullShowHide] New, Created to hide CityBackDropFull Scene Object
[Python File Mod - CityBackDropHalfShowHide] New, Created to hide CityBackDropHalf Scene Object
[Python File Mod - CityBackDropQuarterShowHide] New, Created to hide CityBackDropQuarter Scene Object
[Python File Mod - CityBackDropThreeQuarterShowHide] New, Created to hide CityBackDropThreeQuarter Scene Object
[Python File Mod - CityFogControl] New, Created to give Fog a dim and brighting effect over time

City_District_HarborReflect.prp
[Scene Node - city_HarborReflect] Added Scene Objects - "CityBackDropReflectionFull", "CityBackDropReflectionHalf", "CityBackDropReflectionQuarter" and "CityBackDropReflectionThreeQuarter"
[Scene Object - CityBackDropReflection] Added Coord Interface "CityBackDropReflection", Added to Modifiers Python File Mod "CityBackdropShowHide"
[Scene Object - CityBackDropReflectionFull] Duplicate of CityBackDropReflection, Modifier has Python File Mod "CityBackDropFullShowHide"
[Scene Object - CityBackDropReflectionHalf] Duplicate of CityBackDropReflection, Modifier has Python File Mod "CityBackDropHalfShowHide"
[Scene Object - CityBackDropReflectionQuarter] Duplicate of CityBackDropReflection, Modifier has Python File Mod "CityBackDropQuarterShowHide"
[Scene Object - CityBackDropReflectionThreeQuarter] Duplicate of CityBackDropReflection, Modifier has Python File Mod "CityBackDropThreeQuarterShowHide"
[Coord Interface - CityBackDropReflection] Raised the Z by 11
[Draw Interface - CityBackDropReflectionQuarter] Duplicate of CityBackDropReflection, different Drawable key
[Draw Interface - CityBackDropReflectionHalf] Duplicate of CityBackDropReflection, different Drawable key
[Draw Interface - CityBackDropReflectionThreeQuarter] Duplicate of CityBackDropReflection, different Drawable key
[Draw Interface - CityBackDropReflectionFull] Duplicate of CityBackDropReflection, different Drawable key
[Drawable Span - city_HarborReflect_00000000_0Spans] Added 4 new backdrop objects

city_District_Textures.prp
Adds 5 new Mipmaps - dnicitybackdrop_level[0-4].dds

City Source Files
5 new backdrop textures created by Emor

Co-authored-by: Emor-Dni-Lap <emor1@att.net>
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