UDK Game that receives input data from a WP7's accelerometer sensor.
This projects makes use of the Windows Phone Accelerometer Driver for Windows 7 project by Arik Poznanski , for reading and enabling the use of the WP7 as a input device.
At default the game project will not compile nor run, a valid UDK directory must be first specified.
- General
- UCC Path: YourUDKDir\Binaries\Win32\UDK.exe
- Reference Source Path: YourUDKDir\Development\Src
- Debug
- Start Game Executable: YourUDKDir\Binaries\Win32\UDK.exe
- optional, Load map at startup: UDKWP7_TestMap.
this map is located at UDKWP7Controller\Content\Maps\
Just change YourUDKDir to your UDK's installation directory.
A custom build directory is advised so you don't constantly need to copy the compiled files into the UDK's UserCode directory.
- Build
- Output->Output path: YourUDKDir\Binaries\Win32\UserCode
Again, just change YourUDKDir to your UDK's installation directory.
Add the following line below the [UnrealEd.EditorEngine] section of DefaultEngine.ini. located at UDK_DIR\UDKGame\Configs
+EditPackages=UDKWP7Controller