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A habit tracker app which treats your goals like a Role Playing Game.
CSS JavaScript HTML CoffeeScript Shell Ruby
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archive Merge in develop
common Merge pull request #5508 from Alys/trivial-difficulty
database_reports Merge remote-tracking branch 'remotes/Alys/eyewear1' into develop
dist Merge branch 'develop' of into rebalancing
keys/google Revert "refactor(iap): use env var for google IAP". orders are being
migrations feat(events): Limited edition
tasks Changes hard tabs to double space soft tabs in the error throwing fai…
test Adjust login modal
website Change motivate message
.bowerrc Removes custom bower directories
.buildpacks refactor(tasks) improve UI consistency
.gitignore Create Vagrantfile.example
.jshintrc Add mocha to .jshintrc
.nodemonignore Corrected paths or nodemonignore
.travis.yml Switch coverage reporting to coveralls Update Updated for Docker
Dockerfile Update docker file chore(bailey): add bailey for group plans + perfect day achiev. Keep
Gruntfile.js add imagemin task to grunt, to shrink file size after spritesmith
LICENSE chore(license): remove conflicting text (fixes #2596), and simply ref…
Procfile REmoved build process from procfile Actually fix coverage badge Update
Vagrantfile.example Create Vagrantfile.example
bower.json fix(build): Pin working zocial CSS commit
config.json.example fix(amazon-payments): remove unused config var
gulpfile.js Refactored Gulp tasks to exist within a tasks folder
karma.conf.js Moved menu stuff to own controller
newrelic.js chore(newrelic): some newrelic code location experiments
package.json wip amazon payments
protractor.conf.js Add summary reporters to gulp tests and make protractor specs verbose
register-handlers.js Corrected path for coverage issue #3852 change Mongodb installion
validate-commit-msg.js chore(changelog): change max commit message length back to 999 (sorry,
validate-commit-msg.spec.js chore(changelog): change max commit message length back to 999 (sorry,

HabitRPG Build Status Code Climate Coverage Status Bountysource Dependency Status

HabitRPG is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.

We need more programmers! Your assistance will be greatly appreciated.

For an introduction to the technologies used and how the software is organised, refer to Contributing to HabitRPG - "Coders (Web & Mobile)" section.

To set up a local install of HabitRPG for development and testing, see Setting up HabitRPG locally, which contains instructions for Windows, *nix / Mac OS, and Vagrant.

Then read Guidance for Blacksmiths for additional instructions and useful tips.

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