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A habit tracker app which treats your goals like a Role Playing Game.
HTML CSS JavaScript CoffeeScript Other
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archive Merge in develop
common challenge task text
database_reports Merge remote-tracking branch 'remotes/Alys/eyewear1' into develop
dist Merge branch 'develop' of into rebalancing
keys/google Revert "refactor(iap): use env var for google IAP". orders are being
migrations feat(subscriber): May Mystery Items
test Correct test syntax
website downcase beffymaroo
.bowerrc Removes custom bower directories
.buildpacks refactor(tasks) improve UI consistency
.gitignore ignore habitrpg-shared.js (add to .gitignore, delete from repo)
.jshintrc Add mocha to .jshintrc
.nodemonignore Corrected paths or nodemonignore
.travis.yml Updated .travis.yml Update Updated for Docker
Dockerfile Update docker file chore(bailey): add bailey for group plans + perfect day achiev. Keep
Gruntfile.js Adjust gruntfile regex and recompile
LICENSE chore(license): remove conflicting text (fixes #2596), and simply ref…
Procfile REmoved build process from procfile gut and add links to wiki documentation - everything in one… Update
Vagrantfile Removes custom bower directories
bower.json Revert "fix(emoji): move back to main jsemoji repo, fixes #4265"
config.json.example Set default flag report email variable to array
karma.conf.js Add translations to Karma specs
newrelic.js chore(newrelic): some newrelic code location experiments
package.json Add expectation that push notification gets called when sending gems
protractor.conf.js Provisional commit of revised test manager and protractor version, pe…
register-handlers.js Corrected path for coverage issue #3852 change Mongodb installion
validate-commit-msg.js chore(changelog): change max commit message length back to 999 (sorry,
validate-commit-msg.spec.js chore(changelog): change max commit message length back to 999 (sorry,

HabitRPG Build Status Code Climate Bountysource Dependency Status

HabitRPG is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.

We need more programmers! Your assistance will be greatly appreciated.

For an introduction to the technologies used and how the software is organised, refer to Contributing to HabitRPG - "Coders (Web & Mobile)" section.

To set up a local install of HabitRPG for development and testing, see Setting up HabitRPG locally, which contains instructions for Windows, *nix / Mac OS, and Vagrant.

Then read Guidance for Blacksmiths for additional instructions and useful tips.

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