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Drivable ground vehicles #152

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caelaislinn opened this issue Dec 20, 2016 · 1 comment
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Drivable ground vehicles #152

caelaislinn opened this issue Dec 20, 2016 · 1 comment
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@caelaislinn
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These could be based off /overmap_vehicle /mech or even the B12 vehicles (the latter is probably best).

Drivable ground vehicles won't be needed until the Colony feature arc but the sprites are there and it will probably be easy to code in.

@caelaislinn caelaislinn added this to the Colonies milestone Dec 20, 2016
@caelaislinn caelaislinn self-assigned this Jun 13, 2017
@BDpuffy420
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#390 has started the ground work!

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