Enemy Rando - Attempt at limiting Hyrule Field crashes #2222
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There's a crash that happens in Hyrule Field sometimes, and it seems to happen when there's a lot of enemies spawned in Hyrule Field. While this does not solve the root cause (which I still haven't figured out), it should make the crash much less likely to happen.
It basically limits the amount of enemies that can be in Hyrule field at once to 15 (specifically when spawned by the stalchildren spawner).
I still want to figure out the root cause and fix that eventually too, but I think it's a good idea to limit the enemy spawns in Hyrule Field this way regardless. It could get a little too ridiculous without the limit.
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