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Fix: Actually display correct GS token count in message for vanilla and rando #2651

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Archez
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@Archez Archez commented Mar 28, 2023

This PR reverts #2597, as the fix done there although correctly addresses the GS count on vanilla saves being off, it also introduced an issue where rando saves now displayed the wrong count when getting a GS token from a non-GS check.

This was investigated and reported here #2516 (comment)

The new solution now checks if the save is a rando save to conditionally add the +1 when displaying the count as randomizer checks present the message box prior to giving the token (which is when the count is actually incremented)

Rando? From Skulltula? No Skulltula Freeze? Working as intended?
Vanilla From Skulltula No Freeze
Vanilla From Skulltula Freeze
Rando From Skulltula No Freeze
Rando From Skulltula Freeze
Rando Not From Skulltula N/A

Truly fixes #2516 and #2075

(I'll take my 🥖)

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@briaguya-ai briaguya-ai merged commit 21a3bd9 into HarbourMasters:develop-khan Apr 1, 2023
@Archez Archez deleted the actually-fix-gs-count branch April 1, 2023 06:01
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2 participants