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Fix: MQ dungeons crashing by not using MQ textures #2764

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Archez
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@Archez Archez commented Apr 28, 2023

gSPSegment was modified to no longer replace nonmq with mq. A new method gSPSegmentLoadRes replicates the old behavior. I have swapped this function in place of textures that are loaded via code (the entrances white/black color when day/night, and KD lava tex). The crash was happening when only an MQ rom is loaded.

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@leggettc18
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Looks good to me! Will give it a quick test when Windows build is done.

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Confirmed working great on Windows with only the MQ OTR

@leggettc18 leggettc18 merged commit dac90bb into HarbourMasters:develop-spock Apr 28, 2023
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@Archez Archez deleted the fix-mq-dungeons-crash branch April 28, 2023 03:36
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3 participants