Fix: MQ dungeons crashing by not using MQ textures #2764
Merged
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gSPSegment
was modified to no longer replacenonmq
withmq
. A new methodgSPSegmentLoadRes
replicates the old behavior. I have swapped this function in place of textures that are loaded via code (the entrances white/black color when day/night, and KD lava tex). The crash was happening when only an MQ rom is loaded.Build Artifacts