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Compile error, File "src/core/globals.ml", line 117, characters 1-7: Assertion failed #11316
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This is different error, your is comes from this line: Just like in this fixed issue: #11086 |
Indeed, tracked in #11306. |
Thanks, setting this variable HAXE_STD_PATH in the vscode terminal and then building with However, something is still setting that variable to something else when VS Code runs the build:
I think I need to track that down, which might be out of the scope of this project. But possibly you happen to know where I should look? I'm fairly new to Haxe, VSCode, and in fact usually work on Linux... |
What's wrong: I have been using Haxe / HaxeFlixel happily for a while, and now it's suddenly stopped building, printing an error. Versions below.
What's expected: HaxeFlixel projects which used to work should continue to build and run without errors.
There were various errors as I tried different things (notably VS Code popping up a dialog saying "Unable to build cache", but I suspect a broken haxe/flixel install due to some sort of automated software upgrade. (This is my son's computer so I don't have full information about what was upgraded, he claims nothing manually.) Currently a lime build fails with what seems to be a Haxe compiler error like this, even when building a known-working project like the TurnBasedRPG demo:
The error I'm seeing appears elsewhere in the issues, notabaly here #10434, but it looks to me like they were fixed some time ago.
The Haxe version here is 4.2.5 because I was using 4.3.2 and downgraded incrementally until I got to this version, which was known to be working earlier. I have a suspicion there may have been some windows updates, then when I started hitting errors I ran
haxelib update
, so one or both updated the compiler.Using:
The text was updated successfully, but these errors were encountered: