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Animations playing multiple times #11

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NightKev opened this issue Aug 23, 2015 · 8 comments
Open

Animations playing multiple times #11

NightKev opened this issue Aug 23, 2015 · 8 comments

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@NightKev
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NightKev commented Aug 23, 2015

If your action (spell, hero power, attack) gets interrupted by a trigger, its animation will play multiple times. Some of the exampes are listed below:

If you play Sacrificial Pact while having Auchenai Soulpriest and Floating Watcher in play, its animation will play twice.

If you use Armor Up! while having Siege Engine in play, their animation will play twice.

If you play spells, such as Dark Wispers or Unleash the Hounds while having Knife Juggler in play, their animation will play for each summoned minion.

If you play area of effect spells, such as Avenging Wrath while having Acolyte of Pain or Frothing Berserker in play, their animation will play multiple times. (Lightbomb no longer has the bug, neither does Elemental Destruction, they have been fixed in 5.0)

If you play Arcane Intellect and it draws Flame Leviathan, the animation repeats afterwards.

If Flare draws Burrowing Mine, Flare triggers again afterwards.

The sound effect of Jaraxxus' INFERNO! plays again for each Knife Juggler that triggers on Inferno's summon. Both players in the game can hear this bug.

Nat Pagle drawing into fatigue will repeat his quote "Ha, caught one!" (#83).

Astral Communion's animation repeats for each Fist of Jaraxxus in your hand.

Played Fan of Knives while having Shadowfiend on the board, the animation of Fan of Knives played twice.

Also can be observed when playing against Chromaggus (BRM boss). If you hold Brood Affliction: Black (Chromaggus gets a copy of a card he draws) and he plays Flameheart (Draw 2 cards, gain 4 armor), the spell animation is playing 3 times in total instead of just once.

The following issues have been fixed in the meantime:

@PattuX
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PattuX commented Jul 29, 2016

Random mana cost brawl + Jeeves:
https://youtu.be/WlMA-61kkIA?t=13m54s

@PattuX PattuX modified the milestones: 5.2.2.13807, 5.0.0.12574 Jul 29, 2016
@troggnostupidhs
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troggnostupidhs commented Aug 9, 2017

Truesilver is fixed.

Edit: Some more info. I was playing against the Paladin AI and they used Truesilver.

@culinko
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culinko commented Aug 9, 2017

Are you sure? It has to be your opponent playing Truesilver.

Edit: You are correct, I confirmed it by watching a stream just now. Wonder if other things are fixed as well.

@troggnostupidhs
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Yeah, worth testing the others at some point.

@culinko
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culinko commented Aug 23, 2017

Tested 10 out of 16 interactions and most of them are still bugged, I noted the fixed ones in the original post. Interestingly, Siege Engine is still bugged with Hero Power, but not with Shield Block or Shieldmaiden anymore. Also Nat Pagle drawing into fatigue will not trigger the lightning bolt icon twice anymore, however he will still say his quote "Ha, caught one!" twice.

@culinko culinko modified the milestones: 9.0.0.20457, 5.2.2.13807 Aug 23, 2017
@troggnostupidhs
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Spirit Lash animation triggers twice with Gurubashi Berserker in play

@Patashu
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Patashu commented Jul 21, 2018

Still happens: Far Sight + Unidentified Maul

https://www.youtube.com/watch?v=XFa1MbjPIkI&t=8m06s

@troggnostupidhs
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Flair should be fixed in 14.4

https://playhearthstone.com/en-us/blog/22992997

Fixed a visual issue causing Flare to animate twice when drawing a Cast When Drawn card.

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