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Hebali edited this page Sep 8, 2014 · 9 revisions

Week 1:

  • Course introduction:
  • Graphics systems overview:
  • Getting started in C++, Cinder and XCode:
    • Overview of the tools used in this course
    • Conventions of spatial organization in OpenGL and Cinder
    • Drawing polygons with Cinder’s high-level API
    • In-class exercise (see below)

In-class Exercise:

  • To make sure everyone is up and running with their development platform, please build a few of the Cinder sample projects as well as create a new one from scratch using the Tinderbox tool. There will be time for basic troubleshooting questions.

Homework:

Clone this wiki locally