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New Optional Configuration for unequipped disabled equipments
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AnnieRuru committed Aug 28, 2014
1 parent 769b1d0 commit 33a43ec
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Showing 4 changed files with 51 additions and 19 deletions.
7 changes: 7 additions & 0 deletions conf/battle/items.conf
Expand Up @@ -86,3 +86,10 @@ item_restricted_consumption_type: 1
// 1 : yes(official)
// 0 : no
item_enabled_npc: 1

// Unequip the equipments that has disabled by map_zone_db.conf ?
// 0 : disabled equipments and cards are nullify (official)
// 1 : disabled equipments are unequip, disabled cards are nullify
// 2 : disabled equipments are nullify, disabled cards will caused the equipment to unequip
// 3 : disabled equipments are unequip, disabled cards will caused the equipment to unequip (1+2)
unequip_restricted_equipment: 0
1 change: 1 addition & 0 deletions src/map/battle.c
Expand Up @@ -6750,6 +6750,7 @@ static const struct battle_data {
**/
{ "skill_trap_type", &battle_config.skill_trap_type, 0, 0, 1, },
{ "item_restricted_consumption_type", &battle_config.item_restricted_consumption_type,1, 0, 1, },
{ "unequip_restricted_equipment", &battle_config.unequip_restricted_equipment, 0, 0, 3, },
{ "max_walk_path", &battle_config.max_walk_path, 17, 1, MAX_WALKPATH, },
{ "item_enabled_npc", &battle_config.item_enabled_npc, 1, 0, 1, },
{ "gm_ignore_warpable_area", &battle_config.gm_ignore_warpable_area, 0, 2, 100, },
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1 change: 1 addition & 0 deletions src/map/battle.h
Expand Up @@ -455,6 +455,7 @@ struct Battle_Config {
/** Hercules **/
int skill_trap_type;
int item_restricted_consumption_type;
int unequip_restricted_equipment;
int max_walk_path;
int item_enabled_npc;
int packet_obfuscation;
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61 changes: 42 additions & 19 deletions src/map/pc.c
Expand Up @@ -756,24 +756,6 @@ int pc_setequipindex(struct map_session_data *sd)

return 0;
}
//static int pc_isAllowedCardOn(struct map_session_data *sd,int s,int eqindex,int flag)
//{
// int i;
// struct item *item = &sd->status.inventory[eqindex];
// struct item_data *data;
//
// //Crafted/made/hatched items.
// if (itemdb_isspecial(item->card[0]))
// return 1;
//
// /* scan for enchant armor gems */
// if( item->card[MAX_SLOTS - 1] && s < MAX_SLOTS - 1 )
// s = MAX_SLOTS - 1;
//
// ARR_FIND( 0, s, i, item->card[i] && (data = itemdb->exists(item->card[i])) != NULL && data->flag.no_equip&flag );
// return( i < s ) ? 0 : 1;
//}


bool pc_isequipped(struct map_session_data *sd, int nameid)
{
Expand Down Expand Up @@ -962,6 +944,23 @@ int pc_isequip(struct map_session_data *sd,int n)
return 0;
}

if ( battle_config.unequip_restricted_equipment & 1 ) {
int i;
for ( i = 0; i < map->list[sd->bl.m].zone->disabled_items_count; i++ )
if ( map->list[sd->bl.m].zone->disabled_items[i] == sd->status.inventory[n].nameid )
return 0;
}

if ( battle_config.unequip_restricted_equipment & 2 ) {
if ( !itemdb_isspecial( sd->status.inventory[n].card[0] ) ) {
int i, slot;
for ( slot = 0; slot < MAX_SLOTS; slot++ )
for ( i = 0; i < map->list[sd->bl.m].zone->disabled_items_count; i++ )
if ( map->list[sd->bl.m].zone->disabled_items[i] == sd->status.inventory[n].card[slot] )
return 0;
}
}

return 1;
}

Expand Down Expand Up @@ -9238,8 +9237,32 @@ int pc_checkitem(struct map_session_data *sd)
continue;
}

if ( battle_config.unequip_restricted_equipment & 1 ) {
int j;
for ( j = 0; j < map->list[sd->bl.m].zone->disabled_items_count; j++ ) {
if ( map->list[sd->bl.m].zone->disabled_items[j] == sd->status.inventory[i].nameid ) {
pc_unequipitem( sd, i, 2 );
calc_flag = 1;
}
}
}

if ( battle_config.unequip_restricted_equipment & 2 ) {
if ( !itemdb_isspecial( sd->status.inventory[i].card[0] ) ) {
int j, slot;
for ( slot = 0; slot < MAX_SLOTS; slot++ ) {
for ( j = 0; j < map->list[sd->bl.m].zone->disabled_items_count; j++ ) {
if ( map->list[sd->bl.m].zone->disabled_items[j] == sd->status.inventory[i].card[slot] ) {
pc_unequipitem( sd, i, 2 );
calc_flag = 1;
}
}
}
}
}

}

if( calc_flag && sd->state.active ) {
pc->checkallowskill(sd);
status_calc_pc(sd,SCO_NONE);
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