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- Fix strip chance from Earth Strain and animation speed (bug:8123&8208)
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Michieru committed Aug 8, 2014
1 parent 9389173 commit d9941f0
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/map/skill.c
Original file line number Diff line number Diff line change
Expand Up @@ -1134,7 +1134,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1
const int pos[5] = { EQP_WEAPON, EQP_HELM, EQP_SHIELD, EQP_ARMOR, EQP_ACC };

for( i = 0; i < skill_lv; i++ )
skill->strip_equip(bl,pos[i], 6 * skill_lv + status->get_lv(src) / 4 + status_get_dex(src) / 10,
skill->strip_equip(bl,pos[i], (5 + skill_lv) * skill_lv,
skill_lv,skill->get_time2(skill_id,skill_lv));
}
break;
Expand Down Expand Up @@ -10455,7 +10455,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
case 2: sx = x - i; break;
case 6: sx = x + i; break;
}
skill->addtimerskill(src,timer->gettick() + (50 * i),0,sx,sy,skill_id,skill_lv,dir,flag&2);
skill->addtimerskill(src,timer->gettick() + (140 * i),0,sx,sy,skill_id,skill_lv,dir,flag&2);
}
}
break;
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