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Fixed Bug #7689
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Guild Aura affecting units when unit moves, thanks to purityz, kyeme for ability to reproduce. Solution found by Haruna (Thanks!)
http://hercules.ws/board/tracker/issue-7689-guild-aura-bug/

Signed-off-by: shennetsind <ind@henn.et>
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shennetsind committed Sep 8, 2013
1 parent 080f285 commit eb53067
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/map/skill.c
Expand Up @@ -11201,7 +11201,7 @@ int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, unsigned
case UNT_GD_GLORYWOUNDS:
case UNT_GD_SOULCOLD:
case UNT_GD_HAWKEYES:
if ( !sce )
if ( !sce && battle->check_target(&sg->unit->bl,bl,sg->target_flag) > 0 )
sc_start4(bl,type,100,sg->skill_lv,0,0,0,1000);
break;
}
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