Centralize Job ID/Name/Data #165
Labels
component:core
Affecting the Hercules core (i.e. not the game mechanics directly)
status:confirmed
Issue is valid and can be reproduced
type:enhancement
Issue describes an enhancement or feature that should be implemented
Milestone
Doesn't really belong to performance but I didn't feel well on another milestone, anyway:
Its all over the place, really. By aggregating it smartly we could duck hundreds of lines of code and make the whole process of adding or modifying job data waaaay more flexible (and thus faster).
Glance job names:
...
... (char-server)
...
...
... (the following could even get out of the file and populated during runtime by the server using the centralized data)
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