You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
...such a feature request has not been submitted already
Description
Players should be able to specify NBT Tags for the items worn on the player, similar to how they can decide the ID for the CustomModelTag in the config menu. This feature can be used to make armor display custom appearance when worn on the player, and works alongside Optifine. It can also open the door to other customization effects. It could be entered as such:
Config Changes
No response
The text was updated successfully, but these errors were encountered:
I have committed something similar to what this issue is talking about. However, I am unsure how Optifine handles nbt data when it checks. I have looked into https://optifine.readthedocs.io/syntax.html#nbt however, I have not found the answer I am looking for. If someone has the solution that this needs, please feel free to comment.
I have checked that...
Description
Players should be able to specify NBT Tags for the items worn on the player, similar to how they can decide the ID for the CustomModelTag in the config menu. This feature can be used to make armor display custom appearance when worn on the player, and works alongside Optifine. It can also open the door to other customization effects. It could be entered as such:
Config Changes
No response
The text was updated successfully, but these errors were encountered: