Hikagejuunin/Loki
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# Loki Loki - a serpent combat system for Achaea ** note: includes AK aff tracker by Austere and a Mesmer by Isaiah To install: 1) Have Mudlet installed. You can get Mudlet here (https://www.mudlet.org/). 2) Install the Loki 1.0 package through Mudlets package manger 3) Edit the script "Lokisettings" with your own variables in the "--SYSTEM VARS" section. The system's functioning depends on you providing your updated variables (equipment, snaketype ...etc) You can change most of the "--SYSTEM DEFAULTS" if you want, but the defaults are fine. 4) Edit the script "Osettings" ** You will also want to add a custom prompt if ya got svof, otherwise see how Austere's AK handles that for other curing systems: *** Also I disabled the graphical AK stuff, if ya want it enable in Osettings! There you should also specify what dirk artefact you have, default is Thoth's from AK tracker's Osettings!: ---------------------------------------------------------------------------------------------------------------------- --* --Svo Prompt-- --add ^y@ml_oprompt to your custom prompt --* --WYS Prompt-- --type wshow display --add @owysprompt into your prompt ----------------------------------------------------------------------------------------------------------------------- EXAMPLE CUSTOM PROMPTS (SVO): --Hika original vconfig customprompt ^1@health^pinkhp^r@(diffhealth)^gray(^2@%health^g%^gray)^c|^2@mana^bmp^2^gray^b@diffmana^gray(^2@%mana^g%^gray)^c|^gray(@%endurance%^g^yellowen^gray)^c|^gray(@%willpower%^g^magentawp^gray)^c|^2^gold^DarkOrange@eqbal@affs^W-^c| ^r@target @promptstring @gametargethp ^y@ml_oprompt --Hika new vconfig customprompt ^SlateGrayH:^1@health^r@(diffhealth)^SlateGray(^azure@%health%^SlateGray) ^SlateGrayM:^2@mana^b@(diffmana)^SlateGray(^azure@%mana%^SlateGray) ^DarkSlateGray(^G@%endurance^SlateGrayE ^G@%willpower^SlateGrayW^DarkSlateGray) ^2^gold^DarkOrange@eqbal @affs^W -^SlateGray ^red@target ^SlateGray(^w@gametargethp^SlateGray) ^y@ml_oprompt --Hika new with \n vconfig customprompt \n^SlateGrayH:^1@health^r@(diffhealth)^SlateGray(^azure@%health%^SlateGray) ^SlateGrayM:^2@mana^b@(diffmana)^SlateGray(^azure@%mana%^SlateGray) ^DarkSlateGray(^G@%endurance^SlateGrayE ^G@%willpower^SlateGrayW^DarkSlateGray) ^2^gold^DarkOrange@eqbal @affs^W -^SlateGray ^red@target ^SlateGray(^w@gametargethp^SlateGray) ^y@ml_oprompt GETTING STARTED: CORE COMMANDS: ds<xx> - dstab alias example: ds<ck> = dstab curare/kalmia ** 'ds' with no venoms specified will automatically select venoms from lockstack ** you can manipulate venom table loadouts with "vt <selection>" example: "vt w" = add weariness to lockstack * currently only includes "w" (weariness), "c" (clumsiness), "d" (darkshade), "k" (kelp stack) for pre-snap loadouts - this is something you could easily expand upon manual dstab venom selections: a = "aconite" c = "curare" d = "delphinium" e = "eurypteria" f = "epteth" g = "gecko" i = "digitalis" k = "kalmia" l = "larkspur" m = "monkshood" n = "selarnia" o = "voyria" p = "prefarar" q = "epseth" r = "darkshade" s = "slike" u = "euphorbia" v = "vernalius" x = "xentio" z = "vardrax" bs<x> - bite alias ** bs with no venoms specified will automatically select venoms from bitestack manual bite venoms: a = "aconite", b = "oculus", c = "camus", d = "delphinium", e = "eurypteria", f = "epteth", g = "gecko", i = "digitalis", k = "kalmia", l = "loki", m = "nechamandra", -- useful after lock to freeze/disrupt n = "notechis", -- magi class blocker o = "voyria", p = "prefarar", q = "epseth", r = "darkshade", s = "scytherus", u = "euphorbia", v = "vernalius", x = "xentio", y = "oculus", -- use against trueblind opponents/those you aren't able to hypnotize z = "vardrax", --CUSTOM PVP SETTINGS "cs <class> = will set several offensive variables for a specific class example: "cs kni" = [imp] hypno; [wea] vstack; [wea] postlock example: "cs drg" = [imp add hyp rec con] hypno; [wea/dark] vstack; [wea] postlock "cs" without an option will reset to defaults --VSTACK SELECTION "vt w" - weariness "vt d" - darkshade "vt c" - clumsiness "vt k" - ast/weariness/clums/sensitivity "vt b" - clears all above venom selections, can be anything that is not one of the options, just like vt none clears postlock prefs --POST LOCK STACK "vt drg" = dragon (weariness/recklessness) "vt srp" = serpent (weariness) "vt kni" = knight [monk, paladin, blademaster...etc] (weariness) "vt alc" = alchemist (stupidity) "vt dru" = druid (voyria, weariness) "vt sha" = shaman (selarnia) "vt syl" = sylvan (voyria) "vt bar" = bard (voyria) "vt par" = pariah (voyria) "vt prt" = priest (voyria) "vt rwn" = "runewarden" (voyria) "vt pal" = paladin (voyria) "vt apo" = apostate (voyria) "vt occ" = occultist (voyria) "vt dsw" = depthswalker (recklessness) "vt aem" = airelemental (voyria) "vt none" = resets postlock to default other aliases: pvp = sets auto_assist true and shows you some info aa = auto_assist toggle ps = pinshot cl = conjure lightwall ms = push mesmer hypnosis tr = target reset mr = mesmer reset qh <option> = custom hypnosis, can also do [1-10] to set a custom seal time, then you can sugga <action1, action2, action3...etc> and progress hypnosis with the 'ms' alias (in situations such as theft) sn <direction> = snipe +- aim; can also just be 'sn' with no direction sm = shoot meteor pl = party leader (make target calls to party) pc = listen to party aff calls pa = announce affs to party af = toggles autoflay as = toggles autosnapper nh = toggles hypnosis st = snap target bh = behead --OTHER SETTINGS "vt nt" = toggles if autosnap will wait to snap when tree is down
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