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import from tesseract SVN 2019-04-19
eihrul (51): fix clang warnings reset UI world state when building always init color in slot view findfragdatalocs fix remove gamma name hack fix hvecs on gcc 7 non-loc weapon switch sound linkedpart cleanups fix translation of linked models don't remove the current window if we're using it disable audio on SDL 2.0.6 get rid of scale.h generateshader fix model shader fixes force shader fix add nospec flag to lights flushpart fix nospec light shader modelloader cleanups decal shader fixes premultiply decal diffuse textures decal shader parallax fix decal shader normals fix add model flags to force shadows add bumpblend shader parameter for decals limit progress fps MDL_FORCETRANSPARENT option better collision with clip surfaces remove pointincube collision guard space classifyface fix set null shader on dummy decal map name cleanups vote fix update VC toolchain map cfg fix fix zipstream seek to end limit BIH mesh tris fix server gunselect addgban fix warning fix vrotate 6 and 7 texrotation cleanups getpubkey command getservauth command rndstr command rndstr fix rndstr cleanup processmasterinput fix ragdoll commands should check if model is loading make maxsoundradius read-only
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