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3.66 Changelog #4

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Hollow4thewat opened this issue Jan 25, 2018 · 0 comments
Open

3.66 Changelog #4

Hollow4thewat opened this issue Jan 25, 2018 · 0 comments

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@Hollow4thewat
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Hollow4thewat commented Jan 25, 2018

PREPARED FOR OFFICIAL 3.66

CSM

  • Rhino: Fixed its cost value not being the same as the Space Marines Rhino.

ORK

  • Stikkbombs: Halved recharge time to 60 seconds from 120. Made it global ability.

DE

  • All researches except Fleet of Foot got their time cost back to 30 secs from 20.
  • Archon: Moved from Hall of Blood to HQ. Decreased morale from 270 to 250.
  • Haemonculus: Moved from Hall of Blood to HQ.
  • Mandrakes: Decreased morale from 250 to 200.
  • Warriors. Returned pop cap cost from 2 to 3. Moved from HQ to Hall of Blood. Req cost increased from 40 to 45.
  • Incubi: No longer a squad. Becomes squad leaders for Archon. 2 max upgradeable to 3 with Incubi upgrade.
  • Talos: Increased Req cost from 120 to 140.
  • Hall of Blood: Increased Req cost from 150 to 200.
  • Slave Chamber: Added 10 Energy as initial cost.
  • Webway Gates: Added 35 Req and 5 Energy cost back. Removed soul cost. Increased cooldown time from 100 to 120 secs.
  • Piercing Vision: Made it so now it can also be affected by Vehicles.

SoB

  • Retributors: Increased Req cost from 75 to 80. Increased timer scalling for second squad from 3 to 3.5 secs per member.
  • Hospitaller: Decreased passive healing ratio from 1.5 to 1.
  • Canoness: Increased health degen in combat from 0.5 to 1.
  • Repressor Tank: Fixed the accuracy value set from 0.75 to 0.65. HP decreased from 1900 to 1850. Power cost decreased from 160 to 140.
  • Multimelta Immolator: FOTM increased from 0.4 to 0.45.
@Hollow4thewat Hollow4thewat changed the title 3.66 Experimental WiP 3.66 Changelog Feb 24, 2018
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