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Made changes to support easily building and running on Mac #150

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merged 2 commits into from
Feb 14, 2020

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grant-rez
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Modified several areas to make things work on mac. I had to change the way that the mouse was working because the game was not responding correctly when I used a track pad or a connected mouse.

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The changes made to client.cpp should belong in their own commit. If the changes in made in client.cpp are solely connected to the underlying operating system I suggest keeping the "old" method and wrapping the newly introduced method into a platform dependent ifdef statement with a brief comment explaining the methodology.

This feedback is purely made for aesthetic choices. When someone glances at the latest commits it should not confuse them when client.cpp was touched for "easily building and running on mac"

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3 participants