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Getting the hands to animate on basic model #3491

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Looking at your .glb in a simple glTF viewer like this one:
https://gltf-viewer.donmccurdy.com/

You'll see that there are no other animations other than "idle_eyes". That's usually the first clue.

What I found in your .blend file was a simple, but somewhat annoying quirk. If you go to the Animation workspace, you'll see that you have the 'idle_eyes' animation selected and in 'edit' mode (TAB). If an animation is considered Active like this, then it doesn't export correctly. All I had to do was hit TAB again to turn OFF that mode (green goes away), then re-export.

Testing in the same viewer afterward shows all the animations listed:

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