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Add chat command ( /test ) to load sample assets #5979

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merged 3 commits into from
Mar 9, 2023

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johnshaughnessy
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@johnshaughnessy johnshaughnessy commented Mar 3, 2023

This chat command enables loading sample assets by name.

There are three types of assets: objects, scenes, and avatars.

  • Objects are loaded with the same options as the /add command.
  • The --scene flag changes the active scene.
  • The --avatar flag changes the active avatar.

Usage:

/test [--scene] [--avatar] [--resize] [--recenter] [--animate] [--no-menu] <AssetName>

Examples:

Load a sample asset as a media object:

/test Billboard

Change the scene:

/test --scene EnvironmentSettings

Change your avatar:

/test --avatar MorphAudioFeedback

Warning: Typos in the AssetName are not validated. Be careful not to change scenes to an nonexistent asset as doing so can create unrecoverable rooms.

@johnshaughnessy johnshaughnessy changed the title Add chat command (test) to load test assets Add chat command ( /test ) to load sample assets Mar 3, 2023
@pattersonbl2 pattersonbl2 temporarily deployed to smoke March 7, 2023 19:07 — with GitHub Actions Inactive
@pattersonbl2
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Sending this PR for a spot check to QA to test functionality on all devices.

@netpro2k
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netpro2k commented Mar 8, 2023

Since these are hardcoded to a specific set of assets we might just exclude the .glb for slightly more convenient typing

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3 participants