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Set load and clear chat command. #6089

Merged
merged 2 commits into from
May 22, 2023
Merged

Set load and clear chat command. #6089

merged 2 commits into from
May 22, 2023

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pattersonbl2
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Why:
We wanted to create a chat command to enable the QA team to load bulk assets for testing.

I have wrapped both with a condition where sign-in and admin permissions are needed.

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@johnshaughnessy johnshaughnessy left a comment

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Two minor nits, but otherwise lgtm

case "clear":
{
if (APP.hubChannel.can("pin_objects") && APP.hubChannel.signIn) {
clearState(this.hubChannel);
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It's strange to see APP.hubChannel on the line above and this.hubChannel on this line. They refer to the same object. Use this.hubChannel on both lines.

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I just pushed this change.

export function clearState(hubChannel: HubChannel) {
networkedQuery(APP.world).forEach(eid => {
if (isNetworkInstantiated(eid) && isPinned(eid)) {
deleteTheDeletableAncestor(APP.world, eid);
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Pass world: HubsWorld into clearState and loadState as an argument, rather than pulling it off the APP global. We are inconsistent at doing this, so you'll see it done both ways, but generally speaking, direct use of the global is to be avoided.

In this case, it doesn't make much of a difference -- we simply pass the access up one layer (to message-dispatch), but it's happening there already so it's not another new place we're going against the grain.

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I was able to make this change as well.

@pattersonbl2 pattersonbl2 merged commit 95c05fd into master May 22, 2023
10 of 12 checks passed
@pattersonbl2 pattersonbl2 deleted the fix/load_command branch May 22, 2023 14:27
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2 participants