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Feat/mhw builder #3

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4 changes: 1 addition & 3 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,4 @@ yarn-error.log*

# typescript
*.tsbuildinfo
next-env.d.ts

/src/app/builder/monster-hunter-world
next-env.d.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,44 @@
import {EquipmentAdapter} from "@/components/builder/adapter/EquipmentAdapter";
import {Equipment} from "@/core/entity/game/Equipment";
import React from "react";
import {GearType} from "@/core/entity/game/GearType";
import {SearchEquipmentComponent} from "@/components/builder/SearchEquipmentComponent";
import {Localization} from "@/core/entity/localization/Localization";
import ArmorIcon from "@/icons/ArmorIcon.svg"
import {Icon} from "@/components/image/icon";

const EQUIPMENT_ICONS: Record<GearType, Icon> = {
[GearType.Armor]: ArmorIcon
}

export class MHWEquipmentAdapter implements EquipmentAdapter {

adapt(
equipment: Equipment,
localization: Localization,
onClick: (equipment: Equipment) => void
): React.ReactNode {
switch(equipment.type) {
case GearType.Weapon:
return <></>

case GearType.Helm:
case GearType.Armor:
case GearType.Glove:
case GearType.Belt:
case GearType.Legs:
return <SearchEquipmentComponent icon={EQUIPMENT_ICONS[equipment.type]}
equipment={equipment}
localization={localization}
onClick={() => onClick(equipment)} />

case GearType.Charms:
return <></>

case GearType.SpecializedTool:
return <></>

}
}

}
Original file line number Diff line number Diff line change
@@ -0,0 +1,70 @@
'use client'
import {BuildMakerComponent} from "@/components/builder/view/BuildMakerComponent";
import React, {useEffect, useMemo, useState} from "react";
import {Equipment} from "@/core/entity/game/Equipment";
import {Localization} from "@/core/entity/localization/Localization";
import EquipmentCategoryModel from "@/components/builder/model/EquipmentCategoryModel";
import ArmorIcon from "@/icons/ArmorIcon.svg"
import {GearType} from "@/core/entity/game/GearType";
import {Ailment} from "@/core/entity/game/Ailment";
import {EquipmentAdapter} from "@/components/builder/adapter/EquipmentAdapter";
import {GetStaticProps} from "next";
import {container} from "tsyringe";
import {MHW_EQUIPMENT_ADAPTER} from "@/app/builder/monster-hunter-world/di/Config";

export default function MHWBuilderComponent() {
const equipmentAdapter = container.resolve<EquipmentAdapter>(MHW_EQUIPMENT_ADAPTER)

const [armors, setArmors] = useState<Equipment[]>([])
const [localization, setLocalization] = useState<Localization>({})

useEffect(() => {
setArmors([
{
type: GearType.Armor,
id: "armor.mock",
rarity: 12,
skills: [
{ id: "skill.mock.1" },
{ id: "skill.mock.2" },
{ id: "skill.mock.3" },
],
resistances: [
{ ailment: Ailment.Fire, value: 3 },
{ ailment: Ailment.Ice, value: -4 },
{ ailment: Ailment.Thunder, value: 5 }
],
jewels: [3, 2]
}
])

setLocalization({
"category.armor": "Armor",
"search.armor.placeholder": "Search for armors",
"armor.mock": "Mock Armor",
"skill.mock.1": "Mock Lv. 1",
"skill.mock.2": "Mock Lv. 2",
"skill.mock.3": "Mock Lv. 3",
})
}, []);

const categories = useMemo<EquipmentCategoryModel[]>(() => {
return [
{
name: localization["category.armor"],
searchPlaceholder: localization["search.armor.placeholder"],
icon: ArmorIcon,
maxJewels: 3,
equipments: armors
}
]
}, [armors, localization])

return (
<>
<BuildMakerComponent categories={categories}
localization={localization}
equipmentAdapter={equipmentAdapter}/>
</>
)
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
'use client'
import MHWBuilderComponent from "@/app/builder/monster-hunter-world/components/MHWBuilderComponent";
import {EquipmentAdapter} from "@/components/builder/adapter/EquipmentAdapter";
import {GetStaticProps} from "next";
import {container} from "tsyringe";
import {MHW_EQUIPMENT_ADAPTER, MHWBuilderModule} from "@/app/builder/monster-hunter-world/di/Config";
import {ModuleContext} from "@/app/di/component/ModuleContext";

export default function MHWBuilderContainer() {
return (
<>
<ModuleContext module={MHWBuilderModule}/>
<MHWBuilderComponent />
</>
)
}
16 changes: 16 additions & 0 deletions src/app/builder/monster-hunter-world/di/Config.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
import {container} from "tsyringe";
import {MHWEquipmentAdapter} from "@/app/builder/monster-hunter-world/adapter/MHWEquipmentAdapter";
import {Module} from "@/app/di/Module";

export const MHW_DATA_REPOSITORY: string = "mhw.repository.data"
export const MHW_LOCALIZATION_REPOSITORY: string = "mhw.repository.localization"
export const MHW_API_BASE_URL: string = "mhw.api.url"
export const MHW_EQUIPMENT_ADAPTER: string = "mhw.adapter.equipment"

export const MHWBuilderModule: Module = {
register() {
container.register(MHW_EQUIPMENT_ADAPTER, {
useClass: MHWEquipmentAdapter
})
}
}
14 changes: 14 additions & 0 deletions src/app/builder/monster-hunter-world/page.tsx
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
import { Metadata } from 'next'
import MHWBuilderContainer from "@/app/builder/monster-hunter-world/components/MHWBuilderContainer";
export const metadata: Metadata = {
title: "HunterPie Hub | Monster Hunter World Builder",
description: "Build creator for Monster Hunter World"
}

export default function Page() {
return (
<>
<MHWBuilderContainer />
</>
)
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,96 @@
import {IGameDataRepository} from "@/core/repository/game-data/IGameDataRepository";
import {Equipment} from "@/core/entity/game/Equipment";
import {IHttpService} from "@/core/http/IHttpService";
import {Ailment} from "@/core/entity/game/Ailment";
import {Resistance} from "@/core/entity/game/Resistance";
import {Skill} from "@/core/entity/game/Skill";
import {GearType} from "@/core/entity/game/GearType";
import {Inject, Service} from "typedi";
import {MHW_API_BASE_URL, MHW_DATA_REPOSITORY} from "@/app/builder/monster-hunter-world/di/Config";

const DEFAULT_TIMEOUT = 10_000

@Service(MHW_DATA_REPOSITORY)
export default class MHWGameDataRepository implements IGameDataRepository {
@Inject() private readonly _httpService!: IHttpService
@Inject(MHW_API_BASE_URL) private readonly _baseUrl!: string

async findAllArmors(): Promise<Equipment[]> {
const response = await this._httpService.get({
url: this._baseUrl + "/chests.json",
timeout: DEFAULT_TIMEOUT
})

if (!response.isSuccessful)
return []

const mhwArmors: MHWBaseGear[] = JSON.parse(response.data!)
return mhwArmors.map(armor => {
return {
type: GearType.Armor,
id: armor.id.toString(),
rarity: armor.rarity,
skills: this._convertSkills(armor.skills),
resistances: this._convertResistances(armor.elementalResistances),
defense: armor.defense,
jewels: armor.slots
}
})
}

async findAllBelts(): Promise<Equipment[]> {
const response = await this._httpService.get({
url: this._baseUrl + "/belts.json",
timeout: DEFAULT_TIMEOUT
})
if (!response.isSuccessful)
return []

const mhwBelts: MHWBaseGear[] = JSON.parse(response.data!)
return mhwBelts.map(belt => {
return {
type: GearType.Belt,
id: belt.id.toString(),
rarity: belt.rarity,
skills: this._convertSkills(belt.skills),
resistances: this._convertResistances(belt.elementalResistances),
defense: belt.defense,
jewels: belt.slots
}
})
}

async findAllCharms(): Promise<Equipment[]> {
throw new Error("not implemented")
}

async findAllGloves(): Promise<Equipment[]> {
throw new Error("not implemented")
}

async findAllHelms(): Promise<Equipment[]> {
throw new Error("not implemented")
}

async findAllLegs(): Promise<Equipment[]> {
throw new Error("not implemented")
}

private _convertSkills(skills: MHWSkill[]): Skill[] {
return skills.map(({skillId, level}) => {
return {
id: `${skillId}-${level}`
}
})
}

private _convertResistances(resistances: MHWElementalResistances): Resistance[] {
return [
{ ailment: Ailment.Fire, value: resistances.fire },
{ ailment: Ailment.Water, value: resistances.water },
{ ailment: Ailment.Thunder, value: resistances.thunder },
{ ailment: Ailment.Ice, value: resistances.ice },
{ ailment: Ailment.Dragon, value: resistances.dragon },
]
}
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
interface MHWSkill {
skillId: number
level: number
}

interface MHWElementalResistances {
fire: number
water: number
thunder: number
ice: number
dragon: number
}

interface MHWBaseGear {
id: number
rarity: number
skills: MHWSkill[]
defense: number
elementalResistances: MHWElementalResistances
slots: number[]
}