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SacredEchoes

FE2 on GBA

Use make hack to build from source.

Code (in the form of C or Assembly), event files, and any notes or documentation are licensed under the Unlicense (i.e., public domain, free to use and modify). Credit is appreciated.

Music and sound assets are licensed as above. Credit is necessary if the file is not the sole creation of hypergammaspaces. See the game's readme for a list of credits. All music files are designed to sound best with Alusq's Starfall music installer (or at least the drum kit from it) and with ipatix's high-quality m4a mixer patch.

Graphics assets are not to be used without credit and not to be used in generative AI. Refer to the readme, or to the installer files for a given type of asset, for authorship and credits details.