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Documentation & Tutorial Author: Sanketh Bhat, 2019 This tutorial was designed for Visual Studio 2017 / 2019 If the solution does not compile, retarget the solution to a different version of the Windows SDK. If you do not have any version of the Windows SDK, it can be installed from the Visual Studio Installer Tool AABB Continuous Pong >A simple OpenGL code example showing applied game physics in pong. This example uses continious AABB collision detection. >The paddles and ball are rendered from one stored quad scaled differently.
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