I created a bestselling Unity game programming book and an online video course in Korea. Most recently, I've worked on mobile game NIKKE for client features, including dialogues, animations, hair physics, optimization, and localization.
I got awarded as Unity Master, given by Unity Korea.
- i_jemin@outlook.com
- +82-10-4822-2797
Goddess of Victory : NIKKE(승리의 여신: 니케) (2020.09 ~ NOW)
- Visual novel module(story and dialogue system)
- Everything related to character animations and Spine2D.
- Anime-style character hair and body physics
- Optimize character physics with burst compiler, C# Job system
- Shaders, Bakable Lightmap component
- Addressable corresponding API & Assetmangement workflow
- Localization API & workflow
- Profiling & Optimization for Shader, codes, and project settings.
- Optimization guide documents
- Particles, Gameplay, UI animations, cutscenes
In addition, one of my initial responsibilities was to normalize development.
- Fix the broken unity project, re-writing all client codes which was not operational on mobile platforms.
- Fix communication issues
- Transitioning from Live2D to Spine
- Code quality control
Viskit(비스킷) (2019.07 ~ 2020.09)
I work for a visual novel(story and dialogue) module and spine 2D animation features.
- Unity-based GUI Visual novel engine
- Mering Unity WebGL View to React web component
- Communicate between React and Unity Component
- Spine 2D animation system and Shaders
- Character Costume system
- All-time bestselling game programming book in Korea since 2019 (in all Korean online/offline bookstores)
- Unity, C#, Game Mathmatics, Design pattern, network programming, etc..
- Create 4 sample games in a one book
- 3rd edition, which supports Unity 2023, will be released in 2023
External Links
- github project : https://github.com/IJEMIN/Unity-Programming-Essence
- commercial video : https://youtu.be/tBkF5il_zPU
retr0 : youtube programming education channel
- 100+ videos, 1.4 million video views, 18000 subscribers
- C#, ML-Agetns, VR, AR, Mutliplayer game development tutorials
- All time bestselling Unity video course in Korea
- Video course store page
Applemint is an indie game label I made for creating anime-style visual novel games. I developed several anime-style mobile games which went viral in Korea.
메이드 아가씨(My Maid Girl) (07.08.2018)
- Create Visual novel script engine for Unity.
- Most Unity client parts
- Localization
츤데레 아가씨(My Tsundere Girl) (04.01.2017)
- Director, Programmer, UI Design, Publishing
- Visual novel script engine for Unity
얀데레 아가씨(My Yandere Girl) (11.29.2015)
- Director, Programmer, UI Design, Publishing
- Scripting RenPy, Python
- (After release) Rewrite and rebuild project with Unity and C#
그래도 그녀를 그리워한다(I still miss her) (09.03.2015)
- Director, Publishing, Scripting
- Scripting with RenPy, Python
- Manage crowdfunding
- Produce game music album
- Teaching Programming and game development as an instructor in the authorized Unity traning center.
- Teaching Programming and game development as an instructor in the government program.
- Education : Kyung Hee University, Computer Science(bachelor's degree)
- highly trained Video editing skills (10 years+)
- github : https://github.com/IJEMIN
- boxcollider(personal video course platform) : https://boxcollider.io
- Unity Wave 2022 Session - Goddess of Victory : NIKKE - Spine Character Hair&Body Physics : https://youtu.be/-zyp6qNTms0