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Jemin Lee

I created a bestselling Unity game programming book and an online video course in Korea. Most recently, I've worked on mobile game NIKKE for client features, including dialogues, animations, hair physics, optimization, and localization.

I got awarded as Unity Master, given by Unity Korea.

Contact

Game Development

  • Visual novel module(story and dialogue system)
  • Everything related to character animations and Spine2D.
  • Anime-style character hair and body physics
  • Optimize character physics with burst compiler, C# Job system
  • Shaders, Bakable Lightmap component
  • Addressable corresponding API & Assetmangement workflow
  • Localization API & workflow
  • Profiling & Optimization for Shader, codes, and project settings.
  • Optimization guide documents
  • Particles, Gameplay, UI animations, cutscenes

In addition, one of my initial responsibilities was to normalize development.

  • Fix the broken unity project, re-writing all client codes which was not operational on mobile platforms.
  • Fix communication issues
  • Transitioning from Live2D to Spine
  • Code quality control

Viskit(비스킷) (2019.07 ~ 2020.09)

I work for a visual novel(story and dialogue) module and spine 2D animation features.

  • Unity-based GUI Visual novel engine
  • Mering Unity WebGL View to React web component
  • Communicate between React and Unity Component
  • Spine 2D animation system and Shaders
  • Character Costume system

Book

  • All-time bestselling game programming book in Korea since 2019 (in all Korean online/offline bookstores)
  • Unity, C#, Game Mathmatics, Design pattern, network programming, etc..
  • Create 4 sample games in a one book
  • 3rd edition, which supports Unity 2023, will be released in 2023

External Links

Video Course

retr0 : youtube programming education channel

  • 100+ videos, 1.4 million video views, 18000 subscribers
  • C#, ML-Agetns, VR, AR, Mutliplayer game development tutorials

Indie game development

Applemint is an indie game label I made for creating anime-style visual novel games. I developed several anime-style mobile games which went viral in Korea.

  • Create Visual novel script engine for Unity.
  • Most Unity client parts
  • Localization
  • Director, Programmer, UI Design, Publishing
  • Visual novel script engine for Unity
  • Director, Programmer, UI Design, Publishing
  • Scripting RenPy, Python
  • (After release) Rewrite and rebuild project with Unity and C#
  • Director, Publishing, Scripting
  • Scripting with RenPy, Python
  • Manage crowdfunding
  • Produce game music album

Instructor

Unity Learning Center in Korea (2016.10 ~ 2019.01)

  • Teaching Programming and game development as an instructor in the authorized Unity traning center.

Korea Creative Contents Agency (2020, 2021 part time)

  • Teaching Programming and game development as an instructor in the government program.

Etc

  • Education : Kyung Hee University, Computer Science(bachelor's degree)
  • highly trained Video editing skills (10 years+)

Other Links

About

Just My Resume :P

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