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GameSense Version 2.2.7

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@IUDevman IUDevman released this 18 Feb 04:55
· 294 commits to master since this release
a622d30

GameSense v2.2.7 Changelog:

General improvements:
-Client initialization has been cleaned up, this should result in some faster load times (yay milliseconds!)
-Moved a lot of general functions over to utils.
-Removed some excess bloat from the jar (extra logo :P)
-A lot of repo improvements.

HoleESP:
-Added a new "UFO" slider which allows for you to change the render opacity gradient.

NoRender --> NoCluster:
-Can now select the limit of mobs which will be modified by this setting.

AutoRespawn (new module):
-Works as expected, but has a feature to send a chat message on respawn.
-Can set this message by doing "-autorespawn set message".

AntiCrystal (new module):
-Automatically places pressure plates under nearby end crystals.

Offhand:
-Removed old AutoTotem, OffhandCrystal, and OffhandGap modules.
-Rewrote into one module, has a lot of simple and advanced features.
-Read more about this and get a config in #configs.

AutoCrystal:
-Added "hit amount" setting, set 1 for normal servers 2 for the laggier ones.
-New "refresh" setting to select how frequent the module clears cached info.
-Misc performance improvements.

PacketXP:
-Should actually finally work now :)

AutoGear / InventorySort (new modules):
-Automatically equipts a set kit/inventory.
-Check #configs for a more detailed description and usage guide.

PacketUse (newish module):
-Can select what items to use without holding right click.

Physics Spammer (new module):
-Spams random physics discoveries!

KillAura:
-More options for targeting and weapons.

HoleFill:
-Can select "Player Only"

Bug fixes/compatability:
-Fixed grey render bug with other client renders.
-Should be more compatible with our favorite "mars moon" client.