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Lootiful

Pixely Roguelike Loot Crawler for ReactJam 2024.

The game was created in a span of 7 Days (monday to monday) in May of 2024. (And won 3rd place! 🥳)

How To Play

Use the MOUSE to click around. You can move one space at a time. ENEMIES will only MOVE if you MOVE, and only ATTACK when you ATTACK.

Each dungeon dive lasts while you have STAMINA and HEALTH, each action drains your STAMINA. When you run out of STAMINA, the dungeon dive ends, and a new one can be started.

To win the GAME, pickup all 14 ARTIFACTS hidden in the dungeon without DYING.

Killed ENEMIES will drop LOOT you can sell, which gives you COINS. COINS can be used to enhance your ATTRIBUTES. This will increase your HEALTH and STAMINA, which will give you more chances to find LOOT and lets you stay longer in the dungeon.

Credits

Main Spritesheet and Tileset Suno.ai for the Music Fantasy Loot Drop Asset Pack Pixel RPG Icons 16x16 Open Game Art for the Treasures OpenAI for the Background Image and Textual Content

Technology

React Three Fiber was used for graphics, pure React for everything else. No game-engine or state-management library was used. (Which was okay, but i was reaching limitations at the end.)