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This PRs adds support for using a different density to render a WSession. Historically we have been using 1.0 because GeckoSession handled it internally but as we integrate new backends there is a difference in sizes between the pixel size and the browser dpi/point size, leading to really small browser viewports with 1.0.
One complexity added with this change is that in the WindowWidget we relied on a surface size change caused by different densities between the UI and the browser to generate new Surfaces when switching between the Browser Display and the custom Library UI (bookmarks, history, etc) that are shown on the same quad. We need to force a new surface creation when using layers if the densities between both are equal.