An example project using Wang Tile Blobs to create a Roguelike map with SadConsole and GoRogue.
Wang Tile Blobs http://cr31.co.uk/stagecast/wang/blob.html
Creating a perfect Maze with Blobs http://cr31.co.uk/stagecast/wang/perfect.html
Inspired by this post on the Rougelikedev subreddit https://www.reddit.com/r/roguelikedev/comments/b4jsiv/dungeon_generation_using_segments_and_wang_tiles/