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Releases: Ignis-Bots/SquadJS-My-Squad-Stats

v5.3.2

10 Jun 00:56
d1b8eb2
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Update to /squad-server/plugins/my-squad-stats.js

  • Added: Sending Current Players and Squads to MySquadStats each Minute - This data will appear on the Server's MySquadStats Page
  • Updated: Processing of Retry Requests. After logging over several updates I've determined there are several Retries that get stuck in a perpetual "Retry". Instead of allowing endless Retries of a request, it only gets one chance. The only exception is if MySquadStats is DOWN, it will continue to store the Retry for another attempt.
  • Updated: Complete overhaul of how current Admins/Whitelist are handled. Much more of the work is now done on MySquadStats' side now.
  • Updated: Added the raw TeamIDs to the Match Data sent on End of Round.
  • Fixed: Bug in Match ID being sent with the Player Death Event should Match ID be "null" for some reason.

v5.1.2

03 Jun 14:05
0bffcdb
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What Files have Updated?

  • config.json
  • /squad-server/plugins/my-squads-stats.js

What's Changed in config.json

  • Added usingWhitelister and whitelisterInstructions
  • These settings are Optional and only recommended for Servers using JetDave's Whitelister AND have provided MySquadStats an Access Key to their Whitelister.
  • Only 2 Servers have done this, so these settings likely aren't for you and you can ignore them.

What's Changed in my-squad-stats.js

  • Added Support for In-Game Stats Checking using !mss stats
  • Fixed a Bug for when the MySquadStats_Data Folder didn't already exist.
  • Fixed a Bug in the !mss link ###### Command
  • Fixed a Variable that was sending a wrong value for Winning/Losing Team on Round Ended

v5.0.1

31 May 00:29
948fe67
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What Files to Update

  • config.json
  • /squad-server/plugins/my-squads-stats.js

What's Changed

  • allowInGameStatsCommand is a true or false setting - Right now In Game Stats Viewing is still a WIP
  • Initial Setup to support In Games Stats Viewing
  • Removed a temporary GitHub Repo Owner in Version Checking (from transferring Repo to a GitHub Org)
  • Refactor Processing of Retry Requests to prevent Multiplication of Retries
  • Retry Requests will be automatically cleared upon Plugin Updates going forward
  • Update end of round data that is sent to MySquadStats for better Winner/Loser Logging

v4.2.3

30 Mar 01:53
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Minor Update to fix edge case where SquadJS would crash if 'this.server.currentLayer.gamemode' was null

v4.2.2

12 Mar 19:12
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  • Update check on Player Link Command to match new API Endpoint Response

v4.2.1

10 Mar 06:18
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Update to optimize handling of Killstreaks to prevent unintentional API Spam.

v4.1.9

08 Mar 15:02
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Bug Fixes

v4.1.8

07 Mar 20:04
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Bug Fix

v4.1.7

06 Mar 22:58
e4d1471
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Bug Fix

v4.1.6

05 Mar 16:38
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Bug Fix