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Add missing rocks to housing #399

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brightrim opened this issue Jan 13, 2024 · 2 comments
Open

Add missing rocks to housing #399

brightrim opened this issue Jan 13, 2024 · 2 comments
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improvement Tweaks and balancing.
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@brightrim
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brightrim commented Jan 13, 2024

Some purely decorative (1196, 1197) and some that used to belong to mining(1245, ...) were not added to housing and should be for decorative purposes.

These were originally not added as most of these rocks were in use by mining in the past, and the housing item list was created long before the mining rework even began and thus these were overlooked in housing later on.

Steps to resolve this issue:
Identify which stones are lacking from the housing item list, and are not part of mining (two still are, for depleted and non-depleted stone nodes).
Add these stones to the housing item list.

@brightrim brightrim added improvement Tweaks and balancing. good first issue Ideal for new contributors to get started. labels Jan 13, 2024
@brightrim brightrim added this to To do in Housing via automation Jan 13, 2024
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This change made the total products for mining exceed 255, the limit of our crafting dialogue window.
As such I've had to give it the carpentry treatment of separate catalogues for regular and estate housing.

Illarion-Git pushed a commit that referenced this issue Feb 20, 2024
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@brightrim brightrim self-assigned this Feb 20, 2024
@brightrim brightrim removed the good first issue Ideal for new contributors to get started. label Feb 20, 2024
@brightrim brightrim added this to the Update A 2024 milestone Feb 20, 2024
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Labels
improvement Tweaks and balancing.
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