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[0x10] <-- requests to move north with NORMALMOVE
[0xDF] --> moves to (359, 875, 0) with NORMALMOVE
[0xBD] --> was moved to (359, 878, 1)
[0x10] <-- requests to move northwest with NORMALMOVE
[0xDF] --> moves to (358, 877, 1) with NORMALMOVE
The client asks for two moves
First one is onto a warp, which gets handled and sent back
Second one is just away from the warp destination
It also gets handled and sent back
That is where the client freezes up
This cannot be reproduced on demand, you have to walk on warps until you get the freeze.
The text was updated successfully, but these errors were encountered:
I have now logged the warp bug in the server.
This cannot be reproduced on demand, you have to walk on warps until you get the freeze.
The text was updated successfully, but these errors were encountered: